- Studio A: Kathryn O'Sullivan and Paul Awad
Husband and wife team of director and screenwriter for the western web series, Thurston.
Good discussion of webseries development.
- Studio A: Shanti Thakur
Shanti teaches at Film Hunter College in NYC. Writes and directs high-concept shorts. Good general discussion of filmmaking in general.
- Studio A: Jean-Paul Chreky
Excellent discussion of a script supervisor's role
- Studio A: Melissa Bisagni
Melissa Bisagni is the Smithsonian Film & Video Center Program Manager. Good discussion of the Native American Indian in film.
- Studio A: Lance Kramer
Lance Kramer co-founded Meridian Hill Pictures, a production company, with his brother. They specialize in documentaries and education. Good discussion of production issues and documentary filmmaking.
- Studio A: Erin Essenmacher
Erin Essenmacher is an award-winning writer, director and producer of docuemhtary films. She serves on the board of directors of Gandhi Brigade and is President of the board of Women in Film and Video, Washington, DC. Excellent discussion of documentary filmmmaking, women in film, indie film.
- Studio A: Jamie Nash
Scriptwriter for "Adventures of a Teenage Dragonslayer", "Altered", and others. Good discussion of nuts and bolts of being a fulltime screenplaywriter. Jamie has partnered a number of projects with Eduardo Sánchez (The Blair Witch Project) and other co-writers. He talks about the co-writing process, the production process form the writers' perspective and about Amazon Studios' model.
- Studio A: Tai Burkholder
Excellent discussion of an executive producers' role, a producers' role, line producer's (also a production supervisor's) role, and a production manager's role.
- Studio A: Mark Ruppert
Ruppert created the 48 Hour Film Project. He got the idea from the already popular 24 hour playwright project. Excellent discussion of creating short films in a short amount of time.
- Studio A: Otessa Ghadar
Otessa Ghadar is the founder and president of new media production company 20/20 Productions. Otessa is most known for her long-running webisode "Orange Juice in Bishop's Garden", which is all about teens growing up/getting down/coming out in the 90s. Great discussion of the production side of making a web-series and connection with social media.
- Studio A: Thomas Kaufman
Tom Kaufman is a award-winning DP, with a lot of documentary and TV experience. (He is also a mystery novel writer.) Excellent discussion of the work of a director of photography.
- Studio A: Marc Lieberman
Marc is a producer and partner with Cavalier Film, and produces for the Onion News Network. Cavelier Films is one of the few production companies with an open submission process. Excellent discussion of indie film business.
(The audio is way out of sync in this video.)
- Studio A: Megan Holley
Megan is a screenwriter and film editor. Excellent discussion of being an indie screenwriter.
She has also directed films and discussed aspects of the production pipeline.
(The audio is out of sync in this video as well.)
- Studio A: Estel Dillon
Videographer, editor, photographer for NBC News for 25+ years. Discusses his experiences as a TV news cameraman.
(The audio is out of sync in this video as well.)
- Studio A: Eric Weissmann
Eric is an entertainment lawyer in southern California, a so-called "super lawyer." Discusses his experiences as an entertainment lawyer. Lots of funny anecdotes.
- Studio A: Peggy Pridemore
Location manager for many productions, such as Argo, and many of the major films which have a portion of the film shot in DC. Excellent discussion
of the duties of a location manager in the DC area.
- Studio A: Marshall Herskowitz
Herskovitz was a creator and executive producer of the television shows Thirtysomething, My So-Called Life, and Once and Again, and also wrote and directed several episodes of all three series. He frequently collaborates with Zwick, with whom he runs the film and television production company The Bedford Falls Company. Excellent discussion of TV series writing and production.
- Studio A: Angel Sepulveda
He is a filmmaker who has a lot of experience with music videos. Good discussion of low-budget filmmaking.
- Studio A: Michael Gabel
Michael Gabel is a DC actor with lots of experience in theater, TV and feature film. He describes his experiences as a character actor who works mostly in the DC area.
- Studio A: Craig Maniglia
Craig owns a post-production company. Good discussion of his experiences in running the day-to-day operations.
- Studio A: Rob Newcomb
Rob is a producer, actor, cameraman, filmmaker and GMU alum. He discusses his life and experiences, as well as details of the production side of the business.
- Studio A: Dionne Audain
Dionne is an African-American actor in the DC area, active in theater, TV, and film. Great discussion of her experiences as a DC area actor.
- Studio A: Roshini Thinakaran
Roshini is a journalist and filmmaker, and a GMU graduate. Her documentaries focus on women in war zones.
- Studio A: Jon Gann
Jon is a film festival coordinator, the founder of the DC Film Alliance, and DC Shorts Film Festival, Gann created theGannAgency (marketing and design services) and GannFilms (video and film production) - continuously run commercial enterprises since 1989. Excellent discussion of filmmaking and the film festival in DC.
- Studio A: Eric Espejo & Tanner Cooley
Eric is a film writer/director who is also VP of 19th & Wilson, Inc. a production company in northern Virginia.
- Studio A: Jeffrey Cooper
Jeffrey Cooper is the founder and president of Cut Entertainment Group, an international media sales and film distribution agency. Excellent discussion of the film distribution (sales) agency business (who connect film producers to theatrical distribution company).
- Studio A: Eduardo Sanchez
The co-writer, co-director, producer of The Blair Witch Project talks about his career and ground breaking films. Made for $20K, Blair Witch eventually made $240M. After Blair Witch, Eduardo Sanchez frequently partnered with Jamie Nash (also interviewed by GMU). Excellent discussion of the film business by a Maryland filmmaker.
- Studio A: Mark Peterson
Co-writer of At the Top of the Pyramid (2011)
- Studio A: Aaron Peters
Aaron is a TV writer. Excellent discussion of TV comedy. He has the opinion that breaking into comedy now is easier than before. He suggests if you can make a funny low-budget webseries, which enables you to build a large audience, you will get noticed. Nothing like that was possible years ago.
- Studio A: Mimi Machado-Luces
Mimi is Producer, Writer, Director and president of TVA productions. Excellent discussion of TV production, director and writer, primarily of non-fiction and documentaries programs.
- Studio A: Tim Gordon
Tim Gordon is a DC area film critic and WAFCA chairman. Excellent discussion of films and film criticism.
- Studio A: Catherine Wyler
Film producer (and daughter of William Wyler). Fascinating discussion of life as daughter of a Hollywood legend and as a film producer.
- Studio A: Joseph G. Hall
John is a local area director and producer of short films.
- Studio A: Diane Raver
Diane Raver was the first woman in New York City to own a film production company. Raver is a well-known film producer and the festival director for The Garden State Film Festival. She recently won the 2011 Alice Guy Blache Award. Excellent discussion of the life of a producer, even of commercials.
- Studio A: Dennis Boni
Dennis Boni is an award winning cinematographer working on such projects as the PBS series Journey to Planet Earth. A Steadicam operator for more than 20 years, Boni was one of the few cinematographers handpicked to be trained by Garret Brown, inventor of the Steadicam. Excellent discussion of the life of a DP focusing in the documentary/non-fiction world.
- Studio A: Michael Pack
Michael Pack is a Writer, Producer, and Director for such documentary films as Rediscovering George Washington and Rediscovering Alexander
Hamilton. Pack is President of Manifold Productions, Inc., an independent film and television production company, founded in 1977. From 2003-2006, he served as Senior Vice President for Television Programming at the Corporation for Public Broadcasting.
- Studio A: Kevin McCarthy
Kevin "BDK" McCarthy is a film critic in the Washington D.C. metro area. He began his movie reviewing career on "The Junkies Morning Show", heard on 106.7 WJFK-FM. He also hosts his own movie show on WJFK. In the summer of 2007, Kevin was hired as the movie reviewer for the Fox affiliate in Washington D.C.
- Studio A: Kathleen Jones
Kathleen Jones has served as Unit Coordinator for Special Units, Field Producer and Associate producer for various programs at National Geographic TV. She is also writer and co-founder of Doc&aDrink, a blog for those hooked on documentaries.
- Studio A: Christian D'Andrea
Christian D’Andrea is credited with co-developing a widely used energy bar for soldiers and civilians alike called SoldierFuel, an idea he came up with while working on HALO: Freefall Warriors, a documentary he created and executive produced for Discovery Communication, LLC networks. D’Andrea is currently producing Searching for God in Iraq, a six-part documentary series examining the presence of religion and the role of chaplains in the U.S. war in Iraq. Please visit storyfoundry.org for more information on upcoming projects.
- Studio A: Ron Maxwell
As an actor, writer, producer, and director, Ron F. Maxwell has a wealth of filmmaking experience. His titles include Little Darlings, Gettysburg, Gods and Generals, and Emmy award- winning Verna: USO Girl. For more information, visit: ronmaxwell.com.
- Studio A: Aviva Kempner
Aviva Kempner is a long time filmmaker whose works have covered a broad range of issues, both domestic and international. The Life and Times of Hank Greenberg is one of her most noted works. She served as the documentary’s writer, director, and producer. Kempner is also the founder of the Washington Jewish Film Festival and the Ciesla Foundation that is dedicated to producing and distributing films to educate the public on social issues of the past and present.
- Studio A: Ted Leonsis
Ted is a very successful and wealthy businessman who has funded some films,
in particular the documentary film Nanking.
- Studio A: Robert Henninger
Robert L. Henninger is President & CEO of the Arlington, Virginia based Henninger Media Services, Inc. Following a stint as a freelance editor, he founded what was then known as Henninger Video in 1983. In the last twenty-five years, Henninger Media Services, Inc. has grown to become one of the foremost full-service production facilities in the Washington Metropolitan area, having won multiple awards. Please visit henninger.com for more information.
- Studio A: Craig MacGowan
Craig MacGowan is a producer and director with over 35 years of experience in film, television, digital video and audio technology. MacGowan’s most recent documentary, The Face: Jesus in Art, won an Emmy for Outstanding Achievement in Single Camera Photography. He has also lent his talents to the PBS special The Body of Christ in the Art of Europe and New Spain 1150-1800. Please visit: voyagerproductions.com for information.
- Studio A: Barry Sisson
Barry R. Sisson is a businessman turned filmmaker and President of Virginia based independent Cavalier Films. His aim is to merge his business principles with independent film production. His first film project, The Station Agent, went on to win the coveted Audience award at the Sundance Film Festival and was picked up by Miramax Films. Sisson’s second film is Familiar Strangers.
- Studio A: Richard Squires
Richard Squires is an up and coming filmmaker whose recent credits include writer/director of Crazy Like a Fox, a story of a Virginia farmer’s struggles with betrayal and how he chooses to deal with it. The film's stars include Emmy award-winning actor Roger Rees and Academy award nominee Mary McDonnell.
- Studio A: Caren Cross
Caren Cross is a writer/director of documentary films. She wrote and directed the documentary Lost and Found in Mexico.
- Studio A: Holly and Paul Fine
Holly and Paul Fine are a husband and wife team of documentary producer/directors. With over 38 years of experience in the industry, their works have garnered ten National Emmy and 75 Local Emmy awards, as well as three Peabody awards. The couple has had a long association with the CBS news program 60 Minutes and has also produced a number of other television specials including In the Killing Fields of America. After leaving CBS, the Fines signed on with ABC to produce specials for hit series: 20/20, Turning Point, and Primetime Live.
- Studio A: Rita McClenny
Rita D. McClenny is a steadfast advocate of the entertainment industry operating in Virginia. She is the Vice President of Industry Relations
and Film for the Virginia Film office.
- Studio A: Sarah Stein
Sarah Stein has established her career as an editor and director of documentary films and television. She lent her talents to both Academy
and Emmy award-winning projects such as The Bolero, Princeton: A Search for Answers, and Chimps: So Like Us, among other critically acclaimed projects.
- Studio A: Cuong LeNguyen
Cuong LeNguyen was a Producer/Director for Arlington Public School in Virginia for which he co-produced and edited the series, Claro! English for Parents, a program geared toward parents for whom English is a second language. He was also the Senior Motion Graphics Designer at Home Front Communications in Washington, DC where he created commercials, PSAs and high-end videos for a wide range of commercial, non-profit, and government organizations. Cuong currently is an independent producer and motion graphics designer developing video content for clients that include Animal Planet, the Bill & Melinda Gates Foundation and the Robert Wood Johnson Foundation
- Studio A: Mark Stoeckinger
Mark Stoeckinger is the sound editor for such films as The Italian Job, Last Samurai, Mission Impossible, and Star Trek.
- Studio A: Michael Kang
Michael Kang is a NY-based writer and director, best known for his films, The Motel and Knots aka Four Wedding Planners.
- Studio A: Michael Walter
Michael Walter is a broadcast journalist turned filmmaker. His documentary film, "Breaking News, Breaking Down" reveals for the first time, how traumatic news events affects those who report them. "Breaking News, Breaking Down" won the 2010 Cannes Best Short Documentary Award.
- Studio A: Patricia Hess
Patricia Doherty Hess has film crew credits for a number of films with her most recent being production manager for Philomena, Night at the Museum:
Battle of the Smithsonian, Eagle Eye, Get Smart; as well as award winning TV mini-series Angels in America.
- Studio A: Ann Hornaday
Ann Hornaday is a Washington Post film critic.
- Studio A: John Kelly
John Kelly has worked as a freelance Production and Office Assistant for such shows as Law and Order, Gossip Girl, and A Legal Mind. Having
only been in the field of film and television since graduation from New York University in 2007, John’s views on the industry and how to
break into the field, offers students a glimpse of what they will face upon their own graduation.
- Studio A: Andrew Simpson
A look into the career of music composer and silent film accompanist, Andrew Simpson.
This a personal blog of movie- and book-related musings of David Joyner. See also https://sites.google.com/site/wdjoyner/
Showing posts with label interview. Show all posts
Showing posts with label interview. Show all posts
2014-05-29
The GMU Studio A series of videos
George Mason University has a excellent series of 30 minute videos called Studio A hosted by GMU professor Rick Davis. Here is a listing and short description. Most subjects are people in the film or TV business who live in the VA-DC-MD area, but some are from NY or CA.
2014-05-01
Rafael Alvarez on Chaim Potok
In his keynote address to the 2014 Maryland Writers Association Conference, Rafael Alvarez spoke about the "Wisdom of Chaim Potok." Mr Alvarez (and the MWA) kindly allowed his talk to be videoed:
Some brief notes (what I note below is as much the wisdom of Rafael Alvarez and Chaim Potok):
Potok taught writing at JHU in 1996 and allowed Rafael Alvarez, a Baltimore Sun reporter who had not yet published his first book, to sit in. Knowing Potok commuted in my train from Philadelphia, Rafael volunteered to pick him up at the station and drive him to JHU. In this way, he collected the wisdom of Chaim Potok on writing, with the intention of writing an essay on Potok for the Sun. While the essay was never written, this talk is the essay he would have written.
Potok wrote The Chosen, which is a work of literary fiction that sold 3.5 million copies. It was also made into a movie starring Rod Steiger. He wrote about a dozen other books, both fiction and non-fiction, and is highly regarded as a writer of Jewish culture, history and philosophy.
As a teacher at JHU, Potok looks for a students "voice". He also stressed the carpentry, the hard work and the the craft, of writing. Writing is not "won" by the smartest, the most talented, the swiftest. It requires courage and hard work and diligence. Voice can be learned. Keep having new experiences. Don't repeat yourself. Always strive to improve and do better. For a short story, say 10 pages, Potok would write at least a dozen drafts of the overall content and 20 drafts of individual portions. For Potok, the writer is not that different from the sculptor. Both create their works from their imagination - the writer is using the English language and the sculptor a block of marble. However, the writer, Potok says, must first create his marble before he or she can start on crafting the story. It is through the heart and human imagination that we document our stories. We tell ourselves stories in order to live.
For more details of this great lecture, see the video above.
Some brief notes (what I note below is as much the wisdom of Rafael Alvarez and Chaim Potok):
Potok taught writing at JHU in 1996 and allowed Rafael Alvarez, a Baltimore Sun reporter who had not yet published his first book, to sit in. Knowing Potok commuted in my train from Philadelphia, Rafael volunteered to pick him up at the station and drive him to JHU. In this way, he collected the wisdom of Chaim Potok on writing, with the intention of writing an essay on Potok for the Sun. While the essay was never written, this talk is the essay he would have written.
Potok wrote The Chosen, which is a work of literary fiction that sold 3.5 million copies. It was also made into a movie starring Rod Steiger. He wrote about a dozen other books, both fiction and non-fiction, and is highly regarded as a writer of Jewish culture, history and philosophy.
As a teacher at JHU, Potok looks for a students "voice". He also stressed the carpentry, the hard work and the the craft, of writing. Writing is not "won" by the smartest, the most talented, the swiftest. It requires courage and hard work and diligence. Voice can be learned. Keep having new experiences. Don't repeat yourself. Always strive to improve and do better. For a short story, say 10 pages, Potok would write at least a dozen drafts of the overall content and 20 drafts of individual portions. For Potok, the writer is not that different from the sculptor. Both create their works from their imagination - the writer is using the English language and the sculptor a block of marble. However, the writer, Potok says, must first create his marble before he or she can start on crafting the story. It is through the heart and human imagination that we document our stories. We tell ourselves stories in order to live.
For more details of this great lecture, see the video above.
2013-04-06
Titans of Newark, at the AFF
I really loved the short narrative Titans of Newark, written and directed by Mike Marino, shown at the 2013 Annapolis Film Festival (AFF).
I wish I could link to a place you could buy it or see it but all I can do is include a short interview I caught on video on the last day of the AFF:
I wish I could link to a place you could buy it or see it but all I can do is include a short interview I caught on video on the last day of the AFF:
Film Directors Mike Marino and Elizabeth A Lyons from wdj on Vimeo.
Added: The Titans of Newark is now available for free:-)
2013-03-23
Notes on AFF film funding panel discussion
I am attending (in fact volunteering as projectionist) the Annapolis Film Festival this weekend.
There was also a panalist Wayne Rogers, who is an energy executive involved now in film production.

Any suggestions of what is needed for funding a film?
* Must have a good film! There were disagreements. (And a comment: don't listen to how a critic describes your film.) A good idea, as described in a paragraph, for a film is important at some stages.
* Need a product that people can buy (script or at least story idea, film to be distributed, etc)
* Be organized
* In TV: Discovery/National Geographic about 5 years ago received about 800 pitches per month.
- to be successful you need the right idea matching a current network need
- we look for experience
- we worry a lot about "scheduling issues"
In the non-fiction TV world - pitches are now via agents (eg, for
National Geographic)
* Film Foundation perspective:
- where in the food chain is the filmmaker?
- LEF (California, New England only) gives 3 stage grants
5K for preproduction, 15K for production,
25K for post-production
- look for a well-told story and a good narrative
(several repeated that a good story based on real events is very popular)
- Participant Media has a pretty open submission process for doc films
Where does the money come from?
This depends. What is the filmmakers' objective?
* Is it art? (You just want to enter film festivals)
* Is it money? (You want to distribute to theaters)
* Do you have a script? Do you have a treatement?
Several repeated: You must be organized.
* Get a script or well-written treatment
* Make up a budget
* Try to lineup crew and talent (actors, shooters, etc)
The Maryland Film office has about 7.5 million dollars of incentives for Maryland-based films
* marylandfilm.org
* mdrpg.com (Md film production guide)
* We at the Md Film office want to help you make your film (in Md)
Other resources:
* Ford Foundation (for docs with social message)
* Docs in Progress (in Silver Spring Md)
* AFI Silver Doc Film Festival in June
* Maureen Ryan's book "Producer to Producer" and producertoproducer.com
Is Kickstarter a good idea?
Yes.
Kickstarter-like sites will crop up for films
slated is a new site for raising money for films
Kickstarter exceeded NEA support for filmmakers
* need a great trailer for Kickstarter campaign, which costs money
* there is great talent out there, talented people want to use their talents to create and will show up early in the morning for a shoot, you just have to look for them
Friday, March 22, Noon – 1:30 pm
Maryland Hall for the Creative Arts, Room 205
The Topics every filmmaker wants to know! Our influential panel will discuss distribution methods and creative ways to fund your film project.
Moderator: Mimi Edmunds – Documentary Journalist, Producer for 60 Minutes/CBS News; Professor of Journalism, Emerson College
Panelists:
Jack Gerbes – Director, Maryland Film Office
Wendy Cohen – Senior Director Film Campaigns, Participant Media
Lyda Kuth – Filmmaker, founding board member and current Executive Director of the LEF Foundation, a major funder of documentary films
Steve L. Burns – Producer, Rollercoaster Road, Former Executive, Discovery and National Geographic Channels
There was also a panalist Wayne Rogers, who is an energy executive involved now in film production.

Any suggestions of what is needed for funding a film?
* Must have a good film! There were disagreements. (And a comment: don't listen to how a critic describes your film.) A good idea, as described in a paragraph, for a film is important at some stages.
* Need a product that people can buy (script or at least story idea, film to be distributed, etc)
* Be organized
* In TV: Discovery/National Geographic about 5 years ago received about 800 pitches per month.
- to be successful you need the right idea matching a current network need
- we look for experience
- we worry a lot about "scheduling issues"
In the non-fiction TV world - pitches are now via agents (eg, for
National Geographic)
* Film Foundation perspective:
- where in the food chain is the filmmaker?
- LEF (California, New England only) gives 3 stage grants
5K for preproduction, 15K for production,
25K for post-production
- look for a well-told story and a good narrative
(several repeated that a good story based on real events is very popular)
- Participant Media has a pretty open submission process for doc films
Where does the money come from?
This depends. What is the filmmakers' objective?
* Is it art? (You just want to enter film festivals)
* Is it money? (You want to distribute to theaters)
* Do you have a script? Do you have a treatement?
Several repeated: You must be organized.
* Get a script or well-written treatment
* Make up a budget
* Try to lineup crew and talent (actors, shooters, etc)
The Maryland Film office has about 7.5 million dollars of incentives for Maryland-based films
* marylandfilm.org
* mdrpg.com (Md film production guide)
* We at the Md Film office want to help you make your film (in Md)
Other resources:
* Ford Foundation (for docs with social message)
* Docs in Progress (in Silver Spring Md)
* AFI Silver Doc Film Festival in June
* Maureen Ryan's book "Producer to Producer" and producertoproducer.com
Is Kickstarter a good idea?
Yes.
Kickstarter-like sites will crop up for films
slated is a new site for raising money for films
Kickstarter exceeded NEA support for filmmakers
* need a great trailer for Kickstarter campaign, which costs money
* there is great talent out there, talented people want to use their talents to create and will show up early in the morning for a shoot, you just have to look for them
2012-09-15
An interview with science fiction writer Bud Sparhawk, I
These are notes from an interview 2012-04-11 with John "Bud" Sparrhawk. A shorter version of this interview was published in the Summer 2012 issue of the Maryland Writers' Association newsletter Pen in Hand. Video of the interview appeared in a four-part series: part 1, part 2, part 3, part 4.
Among other awards, Bud Sparhawk's stories have been a finalist for a Nebula Award three times (Primrose and Thorn, 1996; Magic's Price, 2001; Clay's Pride, 2004) and have been selected for several "Years Best SF" anthologies. His first short story appeared in 1976 and he has published about 90 short stories and novellas since then.
He writes about writing on his blog, Musings.
This first part is on Bud's career in the Air Force.
Q1: You have a biography online but could we go into more detail? You got a degree in Mathematics from UMCP.
A: And a minor in philosophy. The only reason I got that minor was because the philosophy department was the only place that taught Logic in those days.
Q2: Was there a favorite philosopher or was it really the logic courses?
A: It was the logic. Although, I did take some other courses as well - "Philosophers of the Western World,'' that sort of survey course.
Q3: Your online biography mentions that you went to Air Force Officer Training School after graduation.
A: Right - Lackland Air Force Base, San Antonio, Texas.
Q4: Was this during the Vietnam War?
A: Leading up to it.
Q5: Your bio mentions you went into the communications community.
A: Yes, but I applied for computers. I had taken some of the first computer courses ever offered at the University of Maryland. The instructor was Dr Sinkov, who was head of the computer department at NSA.
Q6: The same one who wrote a book on cryptography?
A: Yes. A very well-known man. He was very very proud of their recent acquisition of a frame of tiny magnite donuts (holds up hands in shape of a 6''x6'' square), with copper threads running in 6 directions connecting the donuts. This thing had the capacity of 120 bits! That was amazing! And there was an entire room full of equipment depending on this one little thing.
These things were actually made - this was Ross Perot's early business - by Mexican women sitting in his garage threading the copper threads through those little donuts on those frames.
How far we have come. Now we have these (taking out an iphone)!
Q7: You went to UMCP, then to Air Force communications school ...
A: I put in for computers but instead they sent me to communications/electronics school at Keesler [an Air Force base in Biloxi, MS]. When I was in the third from the last class in that sequence of courses, they started the first computer course for those going into the computer community. It was in the same facility, so I wandered over to talk to them. I found that they were mostly English and History majors! (Laughs.) There just ain't no justice in this world! (Laughs.)
Q8: Did you laterally move over to another community later?
A: No. I was always a communications/electronics officer. My first assignment was to Waco, TX, supporting Tactical Air Command for the Twelfth Air Force. Then I was sent to Europe. I went to a small station in Vernou-la-Celle-sur-Seine, about 75 miles south of Paris near Fontainebleau. We had a microwave station which was the central node for all microwave communications in Europe. We also had a World War II era manual telephone exchange switchboard, operated manually by operators using a plug-board, where every appearance of a call between military installations in Europe were routed.
Then de Gaulle kicked us out. I had volunteered for Vietnam duty twice, and tried to get into Army helicopters. I was not successful. Instead, I was sent to Uxbridge, England, where I worked for the Eighth Air Force. I began working in communication security there, which immediately put me into a new category. After that I went to Keesler AF Base for more communications/electronics training, I then got assigned to Security Service. This bumped up my security classification so high that I could not be assigned to certain locations. I was eventually stationed in Okinawa, where I was responsible for CommSec and OpSec review of the entire Pacific theater - from Hawaii to the Indian Ocean, from North Pole to South Pole. OpSec, or Operations Security, is the job of figuring out what others can figure out about you without knowing any classified information. Case in point: Thailand. C130 recon missions were being shot at. They couldn't figure out how the enemy knew about their flights. It was operationally no different - their flights were at night without patterns to their flight plans. No radio communications were used. They could not figure out how anybody was finding them. We looked at every single procedure they followed and could not figure out how people would know these recon flights were going on. Then we went to the flight line and asked them which plane they were using. They said "The black one!'' (Laughter.) People are so oblivious to the most commonplace events that they don't even notice them anymore.
During my stationing in Japan, I had to travel to Osawa Air Force Base in far northern Japan, near Sapporo. It was winter and there it got unbearably cold. I didn't feel like putting on heavy clothes to walk the quarter mile to the Officer's Club, so I sat down and read this paperback book I'd picked up. It was called "Dangerous Visions" by some jerk named Harlan Ellison. I read it and got halfway through the book and thought "This is crap! I can write better than this. These guys just don't have any decent ideas!" That week I wrote my first science fiction story in long-hand. When I got back to Okinawa, I typed it up and sent it off to Ben Bova at Analog. It got rejected. Then I sent a second story to him and got a two page letter of rejection. I did not realize the importance of a 2 page rejection letter personally signed by Ben Bova. I threw that draft away, and the letter, and, 35 stories later, I managed to make a sale.
This is continued in part two here.
Among other awards, Bud Sparhawk's stories have been a finalist for a Nebula Award three times (Primrose and Thorn, 1996; Magic's Price, 2001; Clay's Pride, 2004) and have been selected for several "Years Best SF" anthologies. His first short story appeared in 1976 and he has published about 90 short stories and novellas since then.
He writes about writing on his blog, Musings.
This first part is on Bud's career in the Air Force.
Q1: You have a biography online but could we go into more detail? You got a degree in Mathematics from UMCP.
A: And a minor in philosophy. The only reason I got that minor was because the philosophy department was the only place that taught Logic in those days.
Q2: Was there a favorite philosopher or was it really the logic courses?
A: It was the logic. Although, I did take some other courses as well - "Philosophers of the Western World,'' that sort of survey course.
Q3: Your online biography mentions that you went to Air Force Officer Training School after graduation.
A: Right - Lackland Air Force Base, San Antonio, Texas.
Q4: Was this during the Vietnam War?
A: Leading up to it.
Q5: Your bio mentions you went into the communications community.
A: Yes, but I applied for computers. I had taken some of the first computer courses ever offered at the University of Maryland. The instructor was Dr Sinkov, who was head of the computer department at NSA.
Q6: The same one who wrote a book on cryptography?
A: Yes. A very well-known man. He was very very proud of their recent acquisition of a frame of tiny magnite donuts (holds up hands in shape of a 6''x6'' square), with copper threads running in 6 directions connecting the donuts. This thing had the capacity of 120 bits! That was amazing! And there was an entire room full of equipment depending on this one little thing.
These things were actually made - this was Ross Perot's early business - by Mexican women sitting in his garage threading the copper threads through those little donuts on those frames.
How far we have come. Now we have these (taking out an iphone)!
Q7: You went to UMCP, then to Air Force communications school ...
A: I put in for computers but instead they sent me to communications/electronics school at Keesler [an Air Force base in Biloxi, MS]. When I was in the third from the last class in that sequence of courses, they started the first computer course for those going into the computer community. It was in the same facility, so I wandered over to talk to them. I found that they were mostly English and History majors! (Laughs.) There just ain't no justice in this world! (Laughs.)
Q8: Did you laterally move over to another community later?
A: No. I was always a communications/electronics officer. My first assignment was to Waco, TX, supporting Tactical Air Command for the Twelfth Air Force. Then I was sent to Europe. I went to a small station in Vernou-la-Celle-sur-Seine, about 75 miles south of Paris near Fontainebleau. We had a microwave station which was the central node for all microwave communications in Europe. We also had a World War II era manual telephone exchange switchboard, operated manually by operators using a plug-board, where every appearance of a call between military installations in Europe were routed.
Then de Gaulle kicked us out. I had volunteered for Vietnam duty twice, and tried to get into Army helicopters. I was not successful. Instead, I was sent to Uxbridge, England, where I worked for the Eighth Air Force. I began working in communication security there, which immediately put me into a new category. After that I went to Keesler AF Base for more communications/electronics training, I then got assigned to Security Service. This bumped up my security classification so high that I could not be assigned to certain locations. I was eventually stationed in Okinawa, where I was responsible for CommSec and OpSec review of the entire Pacific theater - from Hawaii to the Indian Ocean, from North Pole to South Pole. OpSec, or Operations Security, is the job of figuring out what others can figure out about you without knowing any classified information. Case in point: Thailand. C130 recon missions were being shot at. They couldn't figure out how the enemy knew about their flights. It was operationally no different - their flights were at night without patterns to their flight plans. No radio communications were used. They could not figure out how anybody was finding them. We looked at every single procedure they followed and could not figure out how people would know these recon flights were going on. Then we went to the flight line and asked them which plane they were using. They said "The black one!'' (Laughter.) People are so oblivious to the most commonplace events that they don't even notice them anymore.
During my stationing in Japan, I had to travel to Osawa Air Force Base in far northern Japan, near Sapporo. It was winter and there it got unbearably cold. I didn't feel like putting on heavy clothes to walk the quarter mile to the Officer's Club, so I sat down and read this paperback book I'd picked up. It was called "Dangerous Visions" by some jerk named Harlan Ellison. I read it and got halfway through the book and thought "This is crap! I can write better than this. These guys just don't have any decent ideas!" That week I wrote my first science fiction story in long-hand. When I got back to Okinawa, I typed it up and sent it off to Ben Bova at Analog. It got rejected. Then I sent a second story to him and got a two page letter of rejection. I did not realize the importance of a 2 page rejection letter personally signed by Ben Bova. I threw that draft away, and the letter, and, 35 stories later, I managed to make a sale.
This is continued in part two here.
An interview with science fiction writer Bud Sparhawk, III
These are notes from an interview 2012-04-11 with John "Bud" Sparrhawk. A shorter version of this interview was published in the Summer 2012 issue of the Maryland Writers' Association newsletter Pen in Hand. Video of the interview appeared in a four-part series: part 1, part 2, part 3, part 4.
Among other awards, Bud Sparhawk's stories have been a finalist for a Nebula Award three times (Primrose and Thorn, 1996; Magic's Price, 2001; Clay's Pride, 2004) and have been selected for several "Years Best SF" anthologies. His first short story appeared in 1976 and he has published about 90 short stories and novellas since then.
He writes about writing on his blog, Musings.
This third and last part discusses Bud's ideas on the scifi publishing industry. The first part of the interview is here, and the second part is here.
Q14: Your Analog story "Encounter in a Yellow Wood" seems less about a specific situation than about the relationship between two people and how it mirrors events in the story. Do you agree?
A: There were three ideas in that story. One was idea I read about in Discover magazine about micropipettes. I used that to explain the technology of the artificial trees in the story which performed the waste removal. To get that into the story, I invented a character - an engineer who had to travel to a location to consult on these trees. Another idea was on the difference between the various environmental communities. Environmentalists in one camp emphasized sharply different goals than environmentalists in another camp. It was about environmental protection verses preservation verses purification. All have noble objectives but come into conflict. This is mirrored in the conflict of the two main characters in the story.
The readers of Analog are primarily engineers, not just science fiction fans. The majority of the readership are in applied technical fields and, if you get a fact wrong, you are toast! Absolutely, fricking toast! Example: I've heard of very intense arguments over something like a figure used, say 0.06572. Was that accurate or was that a guess? Shouldn't there be another significant digit if you really want to get the point of the story across?
Q15: As far as the number of characters involved, your story "Encounter in a Yellow Wood" seemed like a simple one. There are exactly three characters. Is that unusual for you?
A: There used to be six! (Laughter.) I wrote one story, "Primrose and Thorn", a Nebula finalist, with basically three characters in it. There are also some minor characters, but the story is set on a big planet with some really advanced technology. The plot in "Magician" revolves around four main characters - a protagonist plus three strangers. I don't like big group scenes. Dialog is too difficult to deal with.
Q16: Of all your stories, do you see one that is more cinematic than others? One you would like to see on screen or would make a neat TV series?
A: You're putting me on the spot here! (Pause.) Recently, I think the best one would be either "Bright Red Star" which was a short story that got published in Asimov's, or its sequel called "The Glass Box". Both of those would be really neat scifi stories to see on screen.
Q17: Speaking of cinematic, when you sell these, do you keep any rights at all?
A: Always. A group of us, back in the mid 1990's, took on Dell magazine. We told them we are going to stop submitting unless they changed your contract terms with regard to electronic rights. We got the Science Fiction Writers of America to back us up and Dell basically took out the electronic rights clause from their contract. That is now the pattern in the entire industry. The publisher only has the rights to the first North American serial publication for a period of 30 days after publication. Most contracts specify that they will pay this much if they include it in an anthology, that much if they sell foreign rights, and so on. I can put my stories up for sale on my website.
I've published just under 90 short stories. However, I have resold a number of those - audio rights, foreign publications, and so on - so, my actual sales are over one hundred.
Q18: Can you talk about your work with SIGMA?
A: There was a book that Jerry Pournelle and Larry Niven wrote back in the 1970s called "Footfall". It was about a group of aliens threatening Earth and was written largely from the point of view of the aliens. Very well-done book. In the story, the government didn't know how to deal with the aliens. They called together a bunch of science fiction writers together to advise them, since they've been writing for years and should have thought about these things. This was a McGuffin in the middle of the story. In the story, they weren't very successful but they gave the government some ideas on how to approach things.
Arlen Andrews was very taken with this idea. He suggested we start organizing such a group and offer our services to the government. He acquired a group of science fiction writers, most of whom have PhDs, all of whom are incredibly smart, and all of which have a certain dedication to moving the United States forward technically. SIGMA is a specialized group but there are people of every possible political persuasion. There are guys far right of Genghis Khan and on the other end of the political spectrum, we have some flower children. SIGMA gets called on by Homeland Security and other security agencies. They might throw a scenario at us and ask us how we would deal with it. We try to give them ideas or approaches. They thank us very much and we walk away and never hear anything about it again. Sometimes we do it pro bono. Sometimes they pay us a stipend. Sometimes we are reimbursed for travel and we get a meal out of it.
Q19: Do these conversations spur on any new science fiction stories?
A: Once it did. There was a meeting near Washington DC and they had gathered 8 of us. Michael Swanwick and Walter John Williams were there. We we discussing what would happen if thus and such occurred. Immediately they whipped out their notebooks and started writing like mad. At that point I knew we are going to get two stories out of this! (Laughter.)
Q20: About your own evolution as a writer, some people believe there is a 10 year rule, or 10000 hour rule, on how long it takes to become an expert at something. Do you believe that is true in your writing?
A: I've had a number of arguments with writers about this. Some of whom have said there is no such thing as talent and success is just raw persistence. Others say "It is all talent, because I just write this stuff, hardly ever edit, and just send it in." Immediately on hearing that I say to myself there is a strong smell of bull-shit in here! (Laughter.)
This is something I discuss in my blog. Don't kid yourself, writing is hard work. I think it was Houseman who said "The essence of having the perfect line in poetry is
to know precise word needed on the 56th revision." (Laughter.) It is true. In some sense, the writing doesn't start until you begin editing. Everything else is just throwing words down.
Q21: It does seem though that with all your experience, you now can at least say "Here's a cool idea for a story" whereas someone with less experience might say "I don't know if that idea would make a good story." In other words, you know how to begin.
A: I have as a many false starts as I do successful ideas leading to a finished work.
Right now, I am trying to learn how to write somewhat shorter pieces. I used to be able to write a 5000 word story in a weekend. But it is more natural for me to write novellas, which are 17000 up to 40000 words. However, you can't sell anything over 20000 words to a magazine, as they just don't have the space. Once I started paying attention to the elements of a novella - the story idea, the roles the characters play, description, dialog, exposition of technical ideas - I found it was easy for me to get to 10000-17000 words. So I found that I can reach 17000-18000 words by following a process which felt natural to me. Unfortunately, a few years ago the bottom fell out of the novella market. And most of the e-magazines, the online magazines, rarely want anything over 5000 words. So I said, do I write to my natural length or do I write to market? So I very deliberately started trying to write short works, works in the 5000-10000 word range. On the other hand, I also want to write stories with a social impact, one which addresses some serious themes. I am looking for stories which require more thought and have a strong moral tone to them, ones that had a lesson to teach. For example, "Yellow Wood". So far this year, I've written 45000 words, all short stories, and sold three stories and had four soundly rejected.
Q22: What do you mean "soundly rejected"?
A: I have a tracking tool that I developed. It has a list of editors, maybe 100 or so, at the top are Analog and Asimov's. Analog has a turn-around time of 42 days. So 42 days after submission, I'll get a letter of rejection. Asimov's has a turn-around time of 38 days. On the same day that I get a rejection, I will send it to the next editor on the list.
Q23: Do you get a suggestion for revision?
A: You never get that. If they offer a suggestion of a revision, then that really means "re-write and re-submit". A rejection will say something like, "not for our magazine." I've know all the editors and have been around long enough to earn a little courtesy, so the rejection letters will include a few nice words.
After Asimov's rejects it, I will send it to Gordon Van Gelder at Fantasy and Science Fiction. He has a turn-around of 7 days. "Alas ... " is his codeword for a rejection.
Q24: Is it verboten to send it to two places at once?
A: Yes. That is okay for novels but not short stories. I have done that accidentally once but never intentionally.
Q25: You mentioned Wodehouse in your blog. Which Wodehouse story inspired which short story of yours?
A: I love Wodehouse! I don't remember which Wodehouse story it was. There were two twins and they were supposed to go to to school but they went on holiday instead. There was a mad Aunt and the twins were trying to stay out of her way. It was in a Wodehouse collection I read. I really liked the twists and turns in the story. I laid out the structure of the story using a package called "Inspiration", a diagramming package for school children. I laid out the story scenes in block diagrams. I took the "facts" out but wrote my story with the same twists and turns. It was one of the Sam Boone stories. I steal from the best! (Laughter.) In some sense, there is no original story. Every story copies something from a previous one.
Q26: What is the most unusual thing that has happened to you as a writer?
A: I think the strangest thing that has happened was when I was on a panel discussion at a scifi convention with other writers and an audience member said "Where do you get your ideas?" I answered, "I used to think them up on my own but a couple of years ago I found this guy in New Jersey. I send him five bucks a month and every week he sends me a postcard with a story idea. And a lot of them are pretty good! (Laughter.) The crowd laughs. The other panelists laugh. Michael Flynn, who was also on the panel, said "I hope that guy doesn't send you the same ideas he sends me!", and
everyone laughs again. I had fans come up to me afterwards and whisper "Can I have his address?" They were serious! I was talking to a fellow writer and we figured we could easily come up with sixty or seventy story ideas. If we just got a fake address in New Jersey we could start our own business!
Q27: It sounds like you have a lot of fun writing.
A: It is a lot of fun.
Among other awards, Bud Sparhawk's stories have been a finalist for a Nebula Award three times (Primrose and Thorn, 1996; Magic's Price, 2001; Clay's Pride, 2004) and have been selected for several "Years Best SF" anthologies. His first short story appeared in 1976 and he has published about 90 short stories and novellas since then.
He writes about writing on his blog, Musings.
This third and last part discusses Bud's ideas on the scifi publishing industry. The first part of the interview is here, and the second part is here.
Q14: Your Analog story "Encounter in a Yellow Wood" seems less about a specific situation than about the relationship between two people and how it mirrors events in the story. Do you agree?
A: There were three ideas in that story. One was idea I read about in Discover magazine about micropipettes. I used that to explain the technology of the artificial trees in the story which performed the waste removal. To get that into the story, I invented a character - an engineer who had to travel to a location to consult on these trees. Another idea was on the difference between the various environmental communities. Environmentalists in one camp emphasized sharply different goals than environmentalists in another camp. It was about environmental protection verses preservation verses purification. All have noble objectives but come into conflict. This is mirrored in the conflict of the two main characters in the story.
The readers of Analog are primarily engineers, not just science fiction fans. The majority of the readership are in applied technical fields and, if you get a fact wrong, you are toast! Absolutely, fricking toast! Example: I've heard of very intense arguments over something like a figure used, say 0.06572. Was that accurate or was that a guess? Shouldn't there be another significant digit if you really want to get the point of the story across?
Q15: As far as the number of characters involved, your story "Encounter in a Yellow Wood" seemed like a simple one. There are exactly three characters. Is that unusual for you?
A: There used to be six! (Laughter.) I wrote one story, "Primrose and Thorn", a Nebula finalist, with basically three characters in it. There are also some minor characters, but the story is set on a big planet with some really advanced technology. The plot in "Magician" revolves around four main characters - a protagonist plus three strangers. I don't like big group scenes. Dialog is too difficult to deal with.
Q16: Of all your stories, do you see one that is more cinematic than others? One you would like to see on screen or would make a neat TV series?
A: You're putting me on the spot here! (Pause.) Recently, I think the best one would be either "Bright Red Star" which was a short story that got published in Asimov's, or its sequel called "The Glass Box". Both of those would be really neat scifi stories to see on screen.
Q17: Speaking of cinematic, when you sell these, do you keep any rights at all?
A: Always. A group of us, back in the mid 1990's, took on Dell magazine. We told them we are going to stop submitting unless they changed your contract terms with regard to electronic rights. We got the Science Fiction Writers of America to back us up and Dell basically took out the electronic rights clause from their contract. That is now the pattern in the entire industry. The publisher only has the rights to the first North American serial publication for a period of 30 days after publication. Most contracts specify that they will pay this much if they include it in an anthology, that much if they sell foreign rights, and so on. I can put my stories up for sale on my website.
I've published just under 90 short stories. However, I have resold a number of those - audio rights, foreign publications, and so on - so, my actual sales are over one hundred.
Q18: Can you talk about your work with SIGMA?
A: There was a book that Jerry Pournelle and Larry Niven wrote back in the 1970s called "Footfall". It was about a group of aliens threatening Earth and was written largely from the point of view of the aliens. Very well-done book. In the story, the government didn't know how to deal with the aliens. They called together a bunch of science fiction writers together to advise them, since they've been writing for years and should have thought about these things. This was a McGuffin in the middle of the story. In the story, they weren't very successful but they gave the government some ideas on how to approach things.
Arlen Andrews was very taken with this idea. He suggested we start organizing such a group and offer our services to the government. He acquired a group of science fiction writers, most of whom have PhDs, all of whom are incredibly smart, and all of which have a certain dedication to moving the United States forward technically. SIGMA is a specialized group but there are people of every possible political persuasion. There are guys far right of Genghis Khan and on the other end of the political spectrum, we have some flower children. SIGMA gets called on by Homeland Security and other security agencies. They might throw a scenario at us and ask us how we would deal with it. We try to give them ideas or approaches. They thank us very much and we walk away and never hear anything about it again. Sometimes we do it pro bono. Sometimes they pay us a stipend. Sometimes we are reimbursed for travel and we get a meal out of it.
Q19: Do these conversations spur on any new science fiction stories?
A: Once it did. There was a meeting near Washington DC and they had gathered 8 of us. Michael Swanwick and Walter John Williams were there. We we discussing what would happen if thus and such occurred. Immediately they whipped out their notebooks and started writing like mad. At that point I knew we are going to get two stories out of this! (Laughter.)
Q20: About your own evolution as a writer, some people believe there is a 10 year rule, or 10000 hour rule, on how long it takes to become an expert at something. Do you believe that is true in your writing?
A: I've had a number of arguments with writers about this. Some of whom have said there is no such thing as talent and success is just raw persistence. Others say "It is all talent, because I just write this stuff, hardly ever edit, and just send it in." Immediately on hearing that I say to myself there is a strong smell of bull-shit in here! (Laughter.)
This is something I discuss in my blog. Don't kid yourself, writing is hard work. I think it was Houseman who said "The essence of having the perfect line in poetry is
to know precise word needed on the 56th revision." (Laughter.) It is true. In some sense, the writing doesn't start until you begin editing. Everything else is just throwing words down.
Q21: It does seem though that with all your experience, you now can at least say "Here's a cool idea for a story" whereas someone with less experience might say "I don't know if that idea would make a good story." In other words, you know how to begin.
A: I have as a many false starts as I do successful ideas leading to a finished work.
Right now, I am trying to learn how to write somewhat shorter pieces. I used to be able to write a 5000 word story in a weekend. But it is more natural for me to write novellas, which are 17000 up to 40000 words. However, you can't sell anything over 20000 words to a magazine, as they just don't have the space. Once I started paying attention to the elements of a novella - the story idea, the roles the characters play, description, dialog, exposition of technical ideas - I found it was easy for me to get to 10000-17000 words. So I found that I can reach 17000-18000 words by following a process which felt natural to me. Unfortunately, a few years ago the bottom fell out of the novella market. And most of the e-magazines, the online magazines, rarely want anything over 5000 words. So I said, do I write to my natural length or do I write to market? So I very deliberately started trying to write short works, works in the 5000-10000 word range. On the other hand, I also want to write stories with a social impact, one which addresses some serious themes. I am looking for stories which require more thought and have a strong moral tone to them, ones that had a lesson to teach. For example, "Yellow Wood". So far this year, I've written 45000 words, all short stories, and sold three stories and had four soundly rejected.
Q22: What do you mean "soundly rejected"?
A: I have a tracking tool that I developed. It has a list of editors, maybe 100 or so, at the top are Analog and Asimov's. Analog has a turn-around time of 42 days. So 42 days after submission, I'll get a letter of rejection. Asimov's has a turn-around time of 38 days. On the same day that I get a rejection, I will send it to the next editor on the list.
Q23: Do you get a suggestion for revision?
A: You never get that. If they offer a suggestion of a revision, then that really means "re-write and re-submit". A rejection will say something like, "not for our magazine." I've know all the editors and have been around long enough to earn a little courtesy, so the rejection letters will include a few nice words.
After Asimov's rejects it, I will send it to Gordon Van Gelder at Fantasy and Science Fiction. He has a turn-around of 7 days. "Alas ... " is his codeword for a rejection.
Q24: Is it verboten to send it to two places at once?
A: Yes. That is okay for novels but not short stories. I have done that accidentally once but never intentionally.
Q25: You mentioned Wodehouse in your blog. Which Wodehouse story inspired which short story of yours?
A: I love Wodehouse! I don't remember which Wodehouse story it was. There were two twins and they were supposed to go to to school but they went on holiday instead. There was a mad Aunt and the twins were trying to stay out of her way. It was in a Wodehouse collection I read. I really liked the twists and turns in the story. I laid out the structure of the story using a package called "Inspiration", a diagramming package for school children. I laid out the story scenes in block diagrams. I took the "facts" out but wrote my story with the same twists and turns. It was one of the Sam Boone stories. I steal from the best! (Laughter.) In some sense, there is no original story. Every story copies something from a previous one.
Q26: What is the most unusual thing that has happened to you as a writer?
A: I think the strangest thing that has happened was when I was on a panel discussion at a scifi convention with other writers and an audience member said "Where do you get your ideas?" I answered, "I used to think them up on my own but a couple of years ago I found this guy in New Jersey. I send him five bucks a month and every week he sends me a postcard with a story idea. And a lot of them are pretty good! (Laughter.) The crowd laughs. The other panelists laugh. Michael Flynn, who was also on the panel, said "I hope that guy doesn't send you the same ideas he sends me!", and
everyone laughs again. I had fans come up to me afterwards and whisper "Can I have his address?" They were serious! I was talking to a fellow writer and we figured we could easily come up with sixty or seventy story ideas. If we just got a fake address in New Jersey we could start our own business!
Q27: It sounds like you have a lot of fun writing.
A: It is a lot of fun.
An interview with science fiction writer Bud Sparhawk, II
These are notes from an interview 2012-04-11 with John "Bud" Sparrhawk. A shorter version of this interview was published in the Summer 2012 issue of the Maryland Writers' Association newsletter Pen in Hand. Video of the interview appeared in a four-part series: part 1, part 2, part 3, part 4.
Among other awards, Bud Sparhawk's stories have been a finalist for a Nebula Award three times (Primrose and Thorn, 1996; Magic's Price, 2001; Clay's Pride, 2004) and have been selected for several "Years Best SF" anthologies. His first short story appeared in 1976 and he has published about 90 short stories and novellas since then.
He writes about writing on his blog, Musings.
This second part discusses Bud's ideas on writing. The first part of the interview is here.
Q9: What inspired your early stories?
A: I took the kids to see Snow White and the Seven Dwarfs at a cinema. While watching that, I got an idea that became the story "Alba Krystal" (Ben Bova's title). I also wrote "The Tompkins Battery Case" around then. Those were my first two published stories, but then there was a gap of 13 years before I started writing again!
When I finished the Okinawa assignment, I went back to Oklahoma City and got into the Masters program. The classes were at night. A buddy and I did this together. We went to school three nights a week, studies three other nights, and we had one day for our wives and children. We worked together during the day, so we did this at lunch too. That was the pattern.
At Oklahoma City University, they used a text "The Theory of Money" that I could not grasp what the book was talking about. It was so opaque. We took the final, which I staggered through with mediocre success, along with my Air Force buddy, Will. We had many more courses and we agreed that when we had to prepare for the comprehensive exams we would devote one day each to study for the other topics. However, we would set aside four days for this Theory of Money, leaving that until last, so we could have the preparation fresh in our minds. The morning of the first of our four study days for this exam, I sat down and opened the book and started reading it. I thought to myself, "The hard part must be further back than what I remember." I kept reading and reading and I finished it by the afternoon! I called Will up and said, "Will, I just finished the book and what was it that we had such a hard time understanding with this?" He said, "I did the same thing! How could we be so stupid?" I don't know if our subconscious finally got enough time to process the information or what. We spend the three remaining study days drinking beer and talking in general about our plans.
Q10: There was an education article recently in the news about some people are better at laterally transferring information from one area to another than others are. Do you think that was involved?
A: I've always been able to make do with the tools at hand. Whether that is mechanical or what.
Anyway, I passed the exams, got my Masters degree in Finance and, shortly after that, got out of the service. Came back east and got a finance job at a commercial communications company called ARINC. I quit that job and went to work at MCI, which was a small company at the time with only 1000 employees nationwide, and only 50 in Washington DC. After that, a friend from ARINC called me up. He wanted to start his own company and wanted me to run his finances. So I quit MCI and did that for a number of years. Then I worked independently for awhile as a IT consultant. Then I worked as a project manager on an FAA contract, some other companies, and the FDA before joining McFadden, a government contractor for several agencies. One day the CEO walked into my office and said "I just fired everyone on the staff. You and I are going to run the company now." Okay! We added a contracts officer and our troika managed the organization. A few years later, after the owner of the company sold it to us, we managed the company from about an 11 million dollar company to a 35 million dollar company. At the point I retired.
When I retired, Barbara Clough had been beating on my head for years to run for the president of SFWA (Science Fiction Writers of America) and when one of the board members quit I become a board member for the Eastern region. Later, when the treasurer of SFWA retired, I agreed to step into that
position since that is my skill set. I've been doing that for about a year now.
Q11: Do you apply that problem-solving ability in your writing also?
A: I have been trying for the last two years to figure out how it is that I do what I do when I write. I've got it down to a more-or-less mechanical process. On my blog I wrote a post on the 10 stages of writing then I proceeded to document all 10 steps and I actually developed a story. It turned out there were twelve steps! (Laughter.)
Basically, what I did for years was to just sit down and write down the story, as it came to me without thought as to style or structure or any of that stuff.
Here's an example. Around 1992 or 1993, Mike Resnick asked me to contribute to a Marty Greenberg anthology. He sent me an email saying "I need a dinosaur story from you of about 5000 words in 3 weeks." I replied "What are the guidelines?" He emailed back, "Dinosaurs. 5000 words. 3 weeks." (Laughter.) I picked up a copy of National Geographic and saw an article about a dig out in Argentina, where they were extracting footprints from a shale formation. I thought, there's the McGuffin. What if they saw tracks? I'll start with a pair of scientists - a graduate student and her
professor and their somewhat stormy relationship. One story would span from the start of their relationship to its untimely end. Then another subplot started from close to the end of the story building up to when she was killed. Then there was the story of the dinosaurs. One story line was fairly brief, another was longer, and the story of the dinosaurs spanned millions of years. I wrote each of these stories separately then put each scene from each story on an index card and shuffled them up (Laughter) and put them on the floor and arranged them in a workable order. This scene is a flashback, that scene is a flash-forward, and so on. I wrote the story up that way and sent it in and he bought it and it got published that way as "Fierce Embrace".
I wrote another story pretty much the same way called "Iridium Dreams", which appeared in the magazine Analog Science Fiction, Science Fact. In that story a dig in the Gobi Desert played the same sort of role as a McGuffin that the Argentina dig did in the dinosaur story.
I started thinking about this thing called structure in a story. Structure is composed of a bunch of scenes. What makes a scene? It has a protagonist, a point of view, an antagonist, the action takes place in a physical location, the weather, time, and so on, has to be incorporated into the story. A story is a sequence of scenes strung along into a plot-line. If you think of a story this way, you can start trying to rearrange these scenes. The process I use to create a story is not necessarily linear. I might come up with the main idea and then think of something else to add here and there. Wouldn't it be neat to go back to the beginning and add this scene? Her background should be inserted there. All these scenes can then be rearranged later into a story. You might know exactly what the time-line of events is, but you might not want to tell the story in that order. Once you have the scenes in the order you like, you write it up.
Q12: Do you worry about background of your character, what they wear, their personalities?
A: I've never really gone into that detail. Nancy Kress told me that she has a good mental image of her protagonist and what the basic story idea is about before she sits down to write. She wants to know her protagonist fairly well. Other people work with outlines. It's one of those things where every writer is going to have their own
unique process that they are comfortable with. Mine is writing scenes and rearranging. What I do in the beginning is to just start typing the story as it comes
to me. Eventually, it gets to the point where I think I have enough to work with. I could have about 2000 words of a 5000 word story at that point. Then I break up each scene-block into an "index card" in the software program Scrivener that I use. These "cards" can be rearranged on the Scrivener "cork-board" in any way you like. At that point, I look for what scenes are missing and start adding new scenes on new "cards".
I might need to add detail to this scene, add exposition to that scene, add description here, add a quirk to a character's personality characteristic there.
After filling all these things in, you get the first rough draft. It will be about five or six thousand words. Then you begin the agonizing process of line-by-line editing. You might do some rearranging and other edits until you get the story in the final form you like.
Q13: In many of your stories, it seems as though you imagine a situation and places characters in that situation, then ask how would these people react in this situation. Do you agree with that?
A: Well, my stories have a very limited scope. No grand conquests. They are usually about some specific thing happening to some individual. That is one reason why I don't do novels. Novels take a lot of effort over a long period of time. I have far too many ideas to stick to one thing. I'm a jack rabbit.
This s continued in part three here.
Among other awards, Bud Sparhawk's stories have been a finalist for a Nebula Award three times (Primrose and Thorn, 1996; Magic's Price, 2001; Clay's Pride, 2004) and have been selected for several "Years Best SF" anthologies. His first short story appeared in 1976 and he has published about 90 short stories and novellas since then.
He writes about writing on his blog, Musings.
This second part discusses Bud's ideas on writing. The first part of the interview is here.
Q9: What inspired your early stories?
A: I took the kids to see Snow White and the Seven Dwarfs at a cinema. While watching that, I got an idea that became the story "Alba Krystal" (Ben Bova's title). I also wrote "The Tompkins Battery Case" around then. Those were my first two published stories, but then there was a gap of 13 years before I started writing again!
When I finished the Okinawa assignment, I went back to Oklahoma City and got into the Masters program. The classes were at night. A buddy and I did this together. We went to school three nights a week, studies three other nights, and we had one day for our wives and children. We worked together during the day, so we did this at lunch too. That was the pattern.
At Oklahoma City University, they used a text "The Theory of Money" that I could not grasp what the book was talking about. It was so opaque. We took the final, which I staggered through with mediocre success, along with my Air Force buddy, Will. We had many more courses and we agreed that when we had to prepare for the comprehensive exams we would devote one day each to study for the other topics. However, we would set aside four days for this Theory of Money, leaving that until last, so we could have the preparation fresh in our minds. The morning of the first of our four study days for this exam, I sat down and opened the book and started reading it. I thought to myself, "The hard part must be further back than what I remember." I kept reading and reading and I finished it by the afternoon! I called Will up and said, "Will, I just finished the book and what was it that we had such a hard time understanding with this?" He said, "I did the same thing! How could we be so stupid?" I don't know if our subconscious finally got enough time to process the information or what. We spend the three remaining study days drinking beer and talking in general about our plans.
Q10: There was an education article recently in the news about some people are better at laterally transferring information from one area to another than others are. Do you think that was involved?
A: I've always been able to make do with the tools at hand. Whether that is mechanical or what.
Anyway, I passed the exams, got my Masters degree in Finance and, shortly after that, got out of the service. Came back east and got a finance job at a commercial communications company called ARINC. I quit that job and went to work at MCI, which was a small company at the time with only 1000 employees nationwide, and only 50 in Washington DC. After that, a friend from ARINC called me up. He wanted to start his own company and wanted me to run his finances. So I quit MCI and did that for a number of years. Then I worked independently for awhile as a IT consultant. Then I worked as a project manager on an FAA contract, some other companies, and the FDA before joining McFadden, a government contractor for several agencies. One day the CEO walked into my office and said "I just fired everyone on the staff. You and I are going to run the company now." Okay! We added a contracts officer and our troika managed the organization. A few years later, after the owner of the company sold it to us, we managed the company from about an 11 million dollar company to a 35 million dollar company. At the point I retired.
When I retired, Barbara Clough had been beating on my head for years to run for the president of SFWA (Science Fiction Writers of America) and when one of the board members quit I become a board member for the Eastern region. Later, when the treasurer of SFWA retired, I agreed to step into that
position since that is my skill set. I've been doing that for about a year now.
Q11: Do you apply that problem-solving ability in your writing also?
A: I have been trying for the last two years to figure out how it is that I do what I do when I write. I've got it down to a more-or-less mechanical process. On my blog I wrote a post on the 10 stages of writing then I proceeded to document all 10 steps and I actually developed a story. It turned out there were twelve steps! (Laughter.)
Basically, what I did for years was to just sit down and write down the story, as it came to me without thought as to style or structure or any of that stuff.
Here's an example. Around 1992 or 1993, Mike Resnick asked me to contribute to a Marty Greenberg anthology. He sent me an email saying "I need a dinosaur story from you of about 5000 words in 3 weeks." I replied "What are the guidelines?" He emailed back, "Dinosaurs. 5000 words. 3 weeks." (Laughter.) I picked up a copy of National Geographic and saw an article about a dig out in Argentina, where they were extracting footprints from a shale formation. I thought, there's the McGuffin. What if they saw tracks? I'll start with a pair of scientists - a graduate student and her
professor and their somewhat stormy relationship. One story would span from the start of their relationship to its untimely end. Then another subplot started from close to the end of the story building up to when she was killed. Then there was the story of the dinosaurs. One story line was fairly brief, another was longer, and the story of the dinosaurs spanned millions of years. I wrote each of these stories separately then put each scene from each story on an index card and shuffled them up (Laughter) and put them on the floor and arranged them in a workable order. This scene is a flashback, that scene is a flash-forward, and so on. I wrote the story up that way and sent it in and he bought it and it got published that way as "Fierce Embrace".
I wrote another story pretty much the same way called "Iridium Dreams", which appeared in the magazine Analog Science Fiction, Science Fact. In that story a dig in the Gobi Desert played the same sort of role as a McGuffin that the Argentina dig did in the dinosaur story.
I started thinking about this thing called structure in a story. Structure is composed of a bunch of scenes. What makes a scene? It has a protagonist, a point of view, an antagonist, the action takes place in a physical location, the weather, time, and so on, has to be incorporated into the story. A story is a sequence of scenes strung along into a plot-line. If you think of a story this way, you can start trying to rearrange these scenes. The process I use to create a story is not necessarily linear. I might come up with the main idea and then think of something else to add here and there. Wouldn't it be neat to go back to the beginning and add this scene? Her background should be inserted there. All these scenes can then be rearranged later into a story. You might know exactly what the time-line of events is, but you might not want to tell the story in that order. Once you have the scenes in the order you like, you write it up.
Q12: Do you worry about background of your character, what they wear, their personalities?
A: I've never really gone into that detail. Nancy Kress told me that she has a good mental image of her protagonist and what the basic story idea is about before she sits down to write. She wants to know her protagonist fairly well. Other people work with outlines. It's one of those things where every writer is going to have their own
unique process that they are comfortable with. Mine is writing scenes and rearranging. What I do in the beginning is to just start typing the story as it comes
to me. Eventually, it gets to the point where I think I have enough to work with. I could have about 2000 words of a 5000 word story at that point. Then I break up each scene-block into an "index card" in the software program Scrivener that I use. These "cards" can be rearranged on the Scrivener "cork-board" in any way you like. At that point, I look for what scenes are missing and start adding new scenes on new "cards".
I might need to add detail to this scene, add exposition to that scene, add description here, add a quirk to a character's personality characteristic there.
After filling all these things in, you get the first rough draft. It will be about five or six thousand words. Then you begin the agonizing process of line-by-line editing. You might do some rearranging and other edits until you get the story in the final form you like.
Q13: In many of your stories, it seems as though you imagine a situation and places characters in that situation, then ask how would these people react in this situation. Do you agree with that?
A: Well, my stories have a very limited scope. No grand conquests. They are usually about some specific thing happening to some individual. That is one reason why I don't do novels. Novels take a lot of effort over a long period of time. I have far too many ideas to stick to one thing. I'm a jack rabbit.
This s continued in part three here.
2012-08-25
Kevin Kangas, a Maryland filmmaker, III
For Part II of this interview, go here.
Question: Can you share some of your thoughts on scripts and the writing process for your movies?
Kevin: There is no easy way to becoming a good writer besides writing a lot, and over a long period of time. That is the thing a lot of people are not understanding. I have friends, so I feel bad for them, who ask me if I will look at their script. It’s not even spell-checked! I think to myself, “Can’t you at least make sure every sentence has a period at the end?” Those are signs of shoddy writing.
When I was a script reader, I would see submissions like that. When I got one of those to read, I want to say to them “You’ve gotten a script to an agency, you have already beaten the odds by actually getting your script to an agency. But there are spelling errors so bad that I really don’t want to read any further.” My rule of thumb was if you (the writer) don’t make me want to read past page 10, I will probably stop.
I got that job through a friend. I’d read some of his scripts and he knew an agency that was looking for readers. I’d seen some examples of “coverage,” so I could do it. They paid 75 dollars a script, so I said okay. Basically, coverage is a specially formatted script report you mail back to the agents. It is 2 or 3 pages, with a paragraph for the script summary, a three-part
recommend script recommend writer recommend both
option on top that you have to circle. For example, if you circle “recommend writer” then you are suggesting that the agents ask the writer for another script but to pass on this one. You liked the writing but not the script itself. Lastly, there is a section with your thoughts on whether the script works or not. In this part, you analyze the strengths and weaknesses of the script.
How long it took me to read a script depended on how bad and how long it was. Some scripts arrived that were just a thick block of paper. If they are poorly written it can be very slow going. Some were written by people who had no idea how to write a paragraph, and with no dialog, like it was a book. And I had to summarize it! That’s why I would sometimes get to page 10 and then just skim the rest. I am a pretty good speed-reader, though I don’t know where that talent came from, and I would just speed-read the rest if the first 10 pages wasn’t good. Then I’d write a rough summary, which the agents probably wouldn’t read anyway. Towards the time when I knew I’d be quitting soon, I would sometimes submit only a 1 page coverage. I’d say “This is atrocious and not professionally written. I only read 10 pages, but I can tell you right now, pass, pass, pass!” I wondered if they would still give me my 75 bucks, but they did.
In the two and a half years I did that job, where I read 1-4 scripts a week, I only saw 2 good scripts. I wish I still had them! I’d like to re-read them. I had to stop because I was gearing up to shoot Hunting Humans.
Question: Is Red Fish Blue Fish your next movie?
Kevin: Red Fish Blue Fish is not my next movie. I wrote the script for Tom Proctor. It is in pre-production. It is supposed to be shot in Cambodia but filming hasn’t begun [ed. note: as of 2011] and I think they are still trying to raise more money. It is possible it will never get shot.
My next movie is another project with Luke Theriault, my co-writer on Garden of Hedon, but we’re not releasing any more information on that. I’ve known Luke for years and years. He was actually the script supervisor for Fear of Clowns, 2. I first met him after Fear of Clowns, 1. I’d read some stuff he wrote. He’s a pretty good writer and a very, very good idea man. I can pass him a draft of a script and he will come up with good suggestions. “Have you thought about this?” or “What about that?” - things that go off in another direction I hadn’t thought of. He was the first person to read the script for Bounty and he gave me back notes. He suggested we write something together. I told him I was thinking of doing something “webisodic”, a series of five minute episodes published on the web, where something suspenseful had to happen each five minutes. It would be short enough so lots of people would watch but suspenseful enough that people would want to see the next episode, when that was posted. That led to Garden of Hedon. But right now, we are still breaking the story, we don’t know exactly what the story-line for the next movie will be. That’s why we don’t talk about it.
The Garden of Hedon might not be released as a “webisode”. The funder is a rich guy who is not that concerned about making his money back. He just wants to get his name as a producer on it, to gain some exposure. How Garden of Hedon is distributed depends on how Bounty does on VOD. If Bounty makes decent money on VOD, then we will probably distribute Garden of Hedon the same way. The problem is that I do not get paid to write, direct, edit, and the 9000 other things that it takes to make a money. It’s probably about 2 years, start to finish, to do a movie, but writing and editing are the longest pieces of the process. I don’t get paid for any of that stuff, and I need to start getting paid! The producer on Garden of Hedon told me “Look, I don’t need the money. If you can make money, take it as salary and start paying yourself.”
For the next movie, we have an investor who is willing to put up more money that I have ever spent on a movie before. It’s not great money, but it will enable me to cast some B-list actors. You’ll actually say, “I recognize that person! I can’t remember their name but I saw them in some movie!” That’s where we’re trying to go now.
Question: What comes after hiring the main cast and the director of photography?
Kevin: After hiring the actors and DP, you want to hire a good sound engineer if you can afford it. I’d love a first assistant director but I’ve never actually had the money to afford one. That’s someone who kind of controls the set, makes sure that you’re on time, and so on. My production manager Robert Ziegler is my right-hand man and does a lot of that for me. The production manager deals with the extras, making sure they will show up, and deals with any problems the actors have. There are always problems that arise when dealing with needy actors and there are a lot of needy actors out there! The property manager is typically me. I own the fake guns and real guns and will typically bring those myself. Sometimes I put the actors in charge of their props. A special effects guy might bring his own props, like a head cast or something.
Question: Do you have a preference of film vs digital?
Kevin: I don’t think I’ll ever shoot film again unless I had the opportunity to shot in 35mm. If I could do that, I would definitely shoot film. I remember in Hunting Humans, where we shot 28000 feet of film, I had nightmares that all the money I had was in that film. It remained undeveloped and unseen and I was worried that maybe the DP screwed up and all the film was black. Or maybe there was a camera glitch and there was a scratch through the all the reels, ruining the entire film. It is a lot of panic not knowing. Halfway through Hunting Humans we did get two reels hastily transferred by RGB Video. That cost I think about 200 dollars for the transfer. It looked really good and the crew got re-energized. Even I, as director, the guy who has to exude confidence, was having second thoughts wondering “Am I doing this right?” and then I saw the transfer and though “Yeah, I kind of know what I’m doing!”
Rick was definitely getting down during the shoot of Hunting Humans. He was in the middle of a divorce. The Making Of special feature for that film was really good since there was so much stuff he was going through. That reminds me, the Making Of also has footage of when the power went out in the location we were filming. The transformer blew, so we had to stop shooting. We were shooting at Rick Ganz’ parents house, and they were not there. Rick and I thought, “Cool, they knew were were shooting, so they left to get out of our way.” It turns out, the reason they weren’t there was that Rick’s Dad had a heart attack that day and was in the hospital! After the power came back on and we had just started getting back into shooting, they came back. His Mom said, your Dad had a heart attack, he’s okay, but you need to stop shooting here and get out. So that scene was shot in 2 places. I had to try to make a match between the two locations. So we ended up going to Rick’s old apartment, that he had been kicked out of by his (soon to be ex-) wife, to shoot more scenes. Right in the middle of that shooting, his wife comes home and pitches a fit! “What are you doing here!?” she yells. That was Day 1 of the shoot of Hunting Humans. I was thinking “It’s not going to get any better, is it?” Yeah, Hunting Humans was a bit of a nightmare to make.
You just have to keep going. As a film-maker, you will have huge downs. Huge downs, where nothing is going right. In those times, you just have to trust the shooting script is sound, and you just have to try to get it done. Ignore what you think is going on and shoot. In the scene of Fear of Clowns, 1 when Shivers comes up the stairs and tries to punch that door lock to get in the theater. The door lock won’t work. At the time, Mark Lassise (who played the role of Shivers) had his contacts in for 13 hours. He was only supposed to have them in for 6 hours. He’s rubbing his eyes all the time and I’m thinking this is going “This is going to be terrible.” In the editing room, I could see that those scenes came out fine. You just need to keep going, keep following the script.
Question: Do you have any advice on doing sound for an independent film?
Kevin: Every movie has been different for me, but sound is one of the biggest problems in low-budget film-making. For Hunting Humans, I was the sound engineer. While directing, I had to run over to a DAT recorder, since you can’t record to 16 mm film, and listen to every take over headphones. For Fear of Clowns, 1 we actually had professional audio people, a couple of buddies of mine who had a sound studio helped us out, and they were pretty good. In general, it is really hard to afford good sound engineers because they are expensive. They are worth it but a low-budget film-maker just can’t afford it. For Fear of Clowns, 2 I had some younger college guys, who sort of knew what they were doing but were not familiar with my equipment. I had a hard drive sound recorder, a Fostex mixer which cost me about 1000 dollars. There weren’t familiar with that so some of the sound they got was not great. In addition, the recorded over one entire take, since they didn’t know how the right procedure for saving to the hard drive. They thought that saving a file appended the new sound to the sound already saved on that file. Instead it replaced the sound already recorded to that file by the new sound. So, we had to loop that entire take. That was not fun.
The great thing about Bounty was we strapped really good Sennheiser shotgun mics to all the cameras and, with a few exceptions, the sound from those mics came out exactly as I wanted. The only exception was that the wind noise when they were all on the roof of the building in Baltimore was too harsh and required looping.
Question: Where were your apartment complex scenes in Bounty shot?
Kevin: Some of the Bounty scenes were shot in the apartment complex at Furnace Branch Road and Crane Highway. Some of the apartment complexes we wanted to film in were a little scary. As I was driving around one of them, everyone was checking me out like “You are not one of us,” as in the Body Snatchers movie! I told Tom Proctor, “This could be dangerous, they really could be wanted, they may think you are Immigration or something. What are you going to do if someone opens a door and points a shotgun at you?” Tom looked at me and said, “I’m going to own me a new shotgun!” I’m thinking “Oh man, that guy’s bad!” He is a cool dude.
The first time Tom and I went to Baltimore to check out locations, I put him in bounty-hunter gear. The gun, the badge, the vest. I thought, “I’ll shoot some B-roll, get used to this Red camera a little more, and I’ll show him some of the locations.” It was a scary area and we wanted to see in daylight some of the locations where the scenes would be shot. We’re driving around, and we get stopped by the police. Tom did a right-turn on red where he wasn’t supposed to. The cop comes up to the car and looks at Tom and says, “Oh, who are you guys looking for?” He thinks we’re real! This happened for everyone we met. They thought I was shooting a documentary on bounty hunters. I tell the cop, “No, we’re not really after anyone right now, I’m just following him around shooting some B-roll footage for this documentary I’m doing.” Okay, let me see your license. He checks out Tom’s license, comes back, and says, “Go down this road a few blocks and turn right. That’s a real dangerous area, and you might find several people you can actually take in right now.” We get out the car near the area we’ll be shooting at and start walking around. Someone had actually been killed around there a few weeks before and there are blue-light cameras everywhere. I’m in my own world, telling Tom “We’ll do this, then this is going to happen, then there will be a car chase down there.” Tom says “Get behind me, man,” and he picks up a coat hanger from the street and starts bending and twisting it behind his back. There are these two guys walking towards us. But then the cross the street and Tom says “Looked like they were casing us.” A cool guy! We wanted Tom for the Garden of Hedon, but he was doing another film. We’re hoping to have him back in the next one. One of the best guys I’ve ever met.
Question: Do you have any advice on directing actors?
Kevin: I’ve gotten much better at directing actors over the years but that is really not something you learn in college. At first, you might think that directing is picking the camera angles and how the camera will track the action, stuff like that. The Hitchcock “Actors are to be treated like cattle”-kind of attitude. I used to think that actors would somehow know what I was thinking they should be doing. They don’t necessarily know what is going on in my mind. Especially for my first movie, where there was no rehearsal. I would just block the scene on the day of the shot and then we would shoot the scene. They might have a totally different idea of how the scene works than you do. In Fear of Clowns, 1 we had a table reading with the main actors, but no blocking. At least I could see if the actors’ reading of the lines matched how I thought of the character. You never want to have to fix a big misconception on set, when you can work out those issues in rehearsal. In Bounty we housed the actors in the same house and had a full read-through of the script. The actors liked getting to know each other and that helped them grow into the close-knit unit they were supposed to portray in the film. In the Garden of Hedon we actually had three table reads, since it was hard to get all the actors together at the same time. The more times the actors read through it, the better I am able to see which lines just don’t read well. For example, there might be too many “s”’s in a line and it needs to be rewritten to make it flow better for the actor. Sometimes it’s okay for an actor to ad-lib a line, but sometimes not - when the rhythm of the script is more important. For example, one character says “I didn’t want to hurt anyone?” and the other character says sarcastically “You didn’t want to hurt anyone?” Saying instead, “You didn’t want to hurt anybody?” just doesn’t flow right. The rhythm to the speech is ruined. Mostly, you want to iron out ad-libs and tweaking of lines in the read-through. I do not like ad-libbing at all. It wastes time.
Question: What is ADR and what is Foley?
Kevin: DR stands for “automatic dialog replacement” but there is nothing automatic about it for me. I don’t have one of the expensive ma- chines used in Hollywood studios, which will automatically replace dialog. When I do ADR with an actor, I have to get them to do the line over and over again until it sounds right. For me, technically, ADR and looping are the same thing. It is amazingly time-consuming, especially if you are working with an actor who is not good at it. Some are good, some are not. Johnny Alonso, a local actor who played Shorty in Bounty and Ralph the orderly in Fear of Clowns, 2, is good. He was right on and finished all his looping in 20 minutes. But he is very experienced, and has acted in lots of TV series and movies. Others come in and get too involved with watching themselves and waiting for the moment where they have to repeat their line. I have to tell them “Don’t pay too much attention to watching yourself, just get back into your character and re-act the scene.” That’s looping.
Foley is recording sound effects after the fact, to add into the sound track. Distributors want an M&E track, “mix and effects,” separate from the dialog track. This helps them sell to foreign markets, who can then dub the dialog in their own language more realistically. Making an M&E track is a mammoth pain in the ass. For my films, Foley is done entirely by me. I have to ask if it is worth it to spend all the time adding an effects track. I did that for Fear of Clowns, I. I brought three sets of boots to my parents basement and recorded different walks and steps and falls. Then those audio files have to be edited and suitably renamed - footsteps-fast.wav, body-falling.wav, or whatever. Incredibly time-consuming and monotonous. We have that problem with Garden of Hedon right now. I need to do more Foley but it was shot at The Cloisters in Baltimore and we spent all our money. I hope they will just let us back in there to re-record some lines with some actors for free.
Question: Do you have any advice for independent filmmakers for raising production money?
Kevin: We used indiegogo.com to try to raise a “slush fund”. The film-maker can create their own gifts for various donation levels. For example, donate 5 dollars and we will give you a “Thanks” in the end credits, 10 dollars gets you a signed poster. I had a 500 dollar level which got you an executive producer credit. That’s a pretty big credit but I had only one other executive producer, the guy who was giving me the big money, and I asked him “Do you care if I do this indiegogo.com thing to raise a little extra money?” He said no, he didn’t care if I added another. The funny part is that a guy I went to elementary school with, and hadn’t talked to since elementary school, donated 500 dollars. When I saw that, I said “Hey, I recognize that guy’s name.” I used to live around the corner from that guy. When I talked to him, he said “Yeah, I saw you made movies and thought I’d throw that in there to get an executive producer credit.” Then he asked if could be an extra, so I said “Sure, we always need extras.” I told him the scenes were we needed extras. Predictably, he showed up for the strip club scene! We had a planned lunch, but didn’t know how it would be run. He asked, “Do you want me to run and buy a couple of 12 foot subs from Subway and bring them back?” So he went out and bought us all lunch! A very, very cool guy. He’s an executive producer.
If you have no track record, it is very hard to raise money. Potential funders want to know, what have you done? I had to pay for Hunting Humans but I had no track record. That’s what Hunting Humans did for me. Even if I have to lose money, it will be out there. Once it was out, I made sure it was on the shelves of every Blockbuster, Hollywood Video, Netflix, and so on. When someone asked me where can I see your money, I made sure they could rent it. That impressed some investors and led to us getting money for the next project, Fear of Clowns. So really if you get a name for yourself first, it helps investors.
Another thing to do is shoot a trailer. Take the best scenes from your script, shoot just those scenes, and put it into a trailer. You can tell potential investors, this is what I plan to do. In fact, in my shooting script for every movie, I mark the “trailer shots.” I will spend extra time on those shots, since I know the trailer has to look good. There are some scenes where, for scheduling reasons, you have to move forward even if you don’t have exactly what you want. Not for the trailer shots. You don’t move forward until you have exactly what you want. If you are good at cutting trailers together, you can get someone to bite and say “I might have a 1000-2000 dollars to shoot your way.”
Question: After the script is written, what is next?
Kevin: The idea for a script has to contain an original twist. Then you write and rewrite (as many times as needed) the script. That script must be polished and rock-solid before going any further. Next, I start writing a shooting script and a preliminary “guess-timate” budget. I use a spreadsheet to keep track of everything in the budget.
In addition to the shooting script, I might have some storyboards for more complicated scenes - action, or scenes with many characters and lots of dialog. On the set, things get so confusing with many people asking me questions on the set that sometimes I can’t remember things you’d think would be easy. For example, eye-lines, for continuity between cuts, can be very complicated, and storyboards help you remember if a character is supposed to be frame left or frame right. You might also make a last minute change in the shooting script but not the original script, and a storyboard would fix any confusion. For my next movie, I’ve resigned myself to doing more storyboards.
The shooting script is written right after finishing the script, with all the camera angles broken down. The shooting script is divided into sections, where all camera shots from all scenes in one location are described, with lighting setups, then camera shots for all scenes in another location are de- scribed, and so on. That way you don’t have to shoot, then break down the setup in the first location, move to another location, shoot there, and then move back to the first location. That would waste time and money. Ideally, you want to setup only once at each location. It doesn’t always work out that way, but that is the ideal.
The shooting script will be a function of what equipment (cameras, lights, and so on) you have. If you have only one camera and need to shoot dialog, you might have the actors say their lines with the camera shooting over the shoulder of one actor with a close-up of the second actor, then move the camera over the shoulder of the second actor with a close-up of the first, and have the actors repeat their lines. With two cameras, you can shoot those shots simultaneously. And, with two cameras, you don’t need to worry about continuity issues, like if the actor raised his hand in one take and not in another.
Using Movie Magic, I’ll make a shooting schedule. I’m always a little ambitious with my shooting schedule. If you ask any of my production managers, they’ll go “Wow!” We shoot a lot of 14-18 hour days. It’s grueling but you don’t have much choice if you have only 2-3 weeks to shoot.
The budget is next, but really it is a continuous process of revising the preliminary “guess-timate” budget I started earlier. After finishing the shoot- ing schedule is finished, you should have some idea of how many days it will take to shoot the film. You can even break it down as to how much each day individual day of shooting will cost.
When the script is finished, you need to put out the ads for the cast and crew. You also have to set a date for open casting calls. When I did Hunting Humans there wasn’t much of an Internet to speak of, so we used ads in Backstage magazine to look for actors. We must have gotten 1500 head-shots in the mail. There were stacks of head-shots in the PO Box. These days, you will mostly get photos by email.
Question: At what stage do you add music to your film?
Kevin: Music comes in after your are completely done filming and editing the movie. I’ve worked with Chad Seiter, who is a great composer and I hope to hire for the rest of my movies. He creates the music to match your edits. That’s the opposite of what you would do, if you were making a music video, where you create cuts to the music. Sometimes I lay down temp music, just to make sure my edits have some sort of rhythm going, so I know he can work with it more easily. You don’t want to have the musician score the movie and then you have to re-edit the film, and also edit their score. In Fear of Clowns, I, I made the mistake of sending Chad a longer version of the movie. While he was working on the score, I realized I had to cut the movie down by 15 minutes. he creates his music cues to line up with my edits, and so when I edit the film, it changes his score. It can irritate a musician to have his composition messed with. Chad is very easy to work with though. I have always told him “Look, if there is a place where the music cues are not working out, let me know and I’m happy to change things.” He always says, “No, I’ll just work it out.”
Question: Any advice for independent filmmakers who are thinking of submitting a film to the festival circuit?
Kevin: After winning best screenplay with the Hunting Humans script, I entered a few other film festivals. Some people say “film festivals are rigged, and it’s all who you know”. Well, I entered Hunting Humans in the Back East Picture Show, a film festival in New Jersey which was run by the producers of one of the films in the festival competition! They play my movie at the same time as a filmmaker get-together where there are free drinks. I wonder “How many people are even going to attend my movie?” But it’s the first festival I’d ever attended and so I didn’t think much of it. Then after my movie one of the producers came up to me and asked “How did you do your sound?” My sound? With a microphone, how else? Then I saw their movie and their sound was awful! I mean Hunting Humans has some rough audio in parts but overall it sounds good. Their film’s audio was so bad, I thought they really didn’t know anything. Guess what film won the festival? Theirs. Surprise! That festival never ran again. In the 2002 B-Movie Film Festival, Hunting Humans won 2 awards and was nominated for seven. Fear of Clowns, 1 won some I think, but after that film, I didn’t enter any more festivals.
Question: How does movie distribution work?
Kevin: Some distribution deals will allow for redistribution. Hunting Humans (as well as Fear of Clowns) was signed to a distribution company which re-licensed the film to others. For example, for Hunting Humans, I agreed to a 12 year distribution deal, and the distributor re-licensed the distribution to one company (MTI) for years 1-3, then another company for several years, and so on. Of course, the distribution license for the first three years paid more than the next deal, and the deal after that paid even less, and so on down the line. Bounty has a different distribution deal that my production representative handles.
Question: Why is it your DVD covers don’t have any reviews?
Kevin: The distributor is the one who makes the DVD cover. My distributor, for whatever reason, did not want any reviews on the cover. I mean the glowing Joe Bob Briggs review on the cover alone would have sold some copies. [ed. note: Joe Bob Briggs called it “. . . an extremely well-directed film”, and gave it four out of four stars.] Their response was “Well, he only appeals to the B-movie audience.” But this movie is a B-movie! That is exactly who you want to appeal to! Anybody saying something good about your movie will effect someone to buy it. But the distributors don’t think like we do and they ultimately decide how to market it.
On the whole, I have nothing bad to say about MTI. They were very nice to me. You can actually call up MTI and talk to their vice-president and chat on the phone. He gave me numbers, sales numbers, which a lot of distributors would not. MTI does everything above-board. They sold over 37000 copies of Hunting Humans, which is a lot for a low-budget horror film.
Question: Any general advice for anyone interested in pursuing filmmaking?
Kevin: Equipment is so easy to get these days. Good equipment is becoming more affordable. The problem is that people don’t spend any time learning the craft. Some would-be filmmakers think that there isn’t any talent to writing. In reality, there is no quick-and-easy writing machine you can buy, like you can with a quick-and-easy camera.
I'd like to thank Kevin Kangas for generously making his time available for the making of this interview!
Kevin Kangas, a Maryland filmmaker, II
For Part I of this interview, go here.
Question: How did Fear of Clowns arise?
Kevin: After Hunting Humans there was a break. I suppose I would call Fear of Clowns distributor bait, and I guess it worked! I’m very self-critical and I do a lot of analysis of what I do. I think too much, quite honestly. With Hunting Humans it is definitely original and contains characters and dialog based on my personality. I thought, I really needed a higher profile. There is no money as it is in making independent movies in general. My producers representative keep saying “Look, 99 percent of all film-makers lose money on their first movie, and it doesn’t get distribution. You got distribution on Hunting Humans and made slightly more than it cost in the North American distribution alone.” So we were already in the black, and then we sold foreign. That wasn’t a lot of money, maybe only 5000-6000 dollars, but it was all profit at that point. I made money on my first film, which is news in itself, but I needed a bigger profile. Being a big fan of John Carpenter’s Halloween, I thought about a traditional kind of iconic horror villain. I’d like to do a script based on a Michael Myers-type villain. I didn’t consider it pandering, because it really is the kind of stuff I like to do. I would not right a script or direct a movie based on a romantic story, because that is not what I really want to see myself. Even if a romance movie was the only thing that sold, I wouldn’t make one. I don’t what to do something I have no heart in. I wanted an iconic villain that was different enough to put out there. I was talking to a friend of mine named Lynn who is afraid of clowns. I thought, “Wait a minute. Has anyone ever done a clown horror movie?” All I could think of was Stephen King’s It. I also remembered a movie I saw in my teens that I remember being scary. It took me forever to hunt it down but I finally did - it was Victor Salva’s Clownhouse. That movie was pretty scary but it was about some people who dressed up like clowns as a disguise. None of them are a force-of-nature Michael Myers or Shivers kind of villain. That’s pretty much where the idea for Shivers came from and I created a character Lynn who was an artist and scared of clowns. The first version of the script was more supernatural. I made it seem that the things she was painting were coming alive and killing people. I didn’t really like where that went, so I rewrote the script to the current form. Honestly, the screenplay is decent but I knew before filming started that once Shivers was captured the audience would not care as much about what happens, even to solve the mystery of why he was doing what he was doing. I thought I may lose the viewers when the Shivers action died down, especially with how cool he looks. Is the audience going to care enough for the next 15 minutes to find out why all that happened? I thought, I can either take a few more months and solve that script problem or I can hope to fix it in the editing room. I had some confidence from my experience when shooting commercials, where I had enough editing skills that was able to fix a problem in the editing room. But this time, I could not fix that problem in the editing room! Once it loses that ending, that whole movie stops making sense to a large extent. For example, in the original screenplay, Shivers does not hear voices. He is much more crazy in the final edit. In the last 12 pages of the script, there are hints as to who is really pulling Shivers’ strings and why. I basically pulled that whole part out of the final edit. [ed. note: For the curious, the director’s commentary on the Fear of Clowns DVD discusses this more.]
But, was the film a total loss? Look, I called it distributor bait. It got distributed by Lionsgate! I can’t call it a total lose. However, as a creative endeavor, I think it is a bit of a mess.
Question: What about the sequel, Fear of Clowns, 2?
Kevin: The movie Fear of Clowns, 2 is a sequel to the movie, not a sequel to the screenplay. At least I did get in why the Lynn was afraid of clowns. It was in the screenplay for the first one, the story line about the her in the hospital, but that made that movie too long and those scenes had to be cut. I was glad to be able to get that back into the second movie.
Shivers did not die in Fear of Clowns, 2 but he is dead in the screenplay for the third one! At the end of the second one, you see a shot of the woods and you hear Shivers breathing heavy, proving he is still alive. There were sound issues in that film, because it has not been professionally mastered, so maybe that sound did not come out clearly. The cop sees a trail of blood, indicating that Shivers escaped. I’ve written about 20 pages of the script for Fear of Clowns, 3 but I don’t know if I’ll actually shoot it.
I was thinking of doing a Fear of Clowns comic book at one point. Then I could do anything I want, since a shooting budget wouldn’t be a restriction, but that never materialized. A really decent artist I know charges under 100 dollars a page, so 24 pages is less that 2400 dollars. That’s not much compared to the cost of a movie. For example, Fear of Clowns, 2 cost 46000 dollars. That was my own money! That was the first movie where I paid for everything out of my own pocket.
Here’s the thing. When I got the Fear of Clowns, I deal, I thought I was being Punk’d. I got a phone message saying “This is ... from Lionsgate. We saw the Fangoria article about your movie and we loved the poster. Give me a call.” I say to myself, “Who left that message? That’s pretty clever, they even left a fake phone number with an LA area code!” So I call the number, to see who it was, and the voice on the other end, probably a secretary, says “Lionsgate, how can I direct your call?” I ask for the fellow, and she says “Let me try his extension.” Then I actually talk to this Lionsgate guy and he asks “Can I see a screener of the movie?” Sure! He said, “I’ll level with you, we all have been talking about it and we can’t believe that name hasn’t been taken already for a movie. And your poster’s great.” I sent him a screener, and a couple of weeks later, I heard back from him. He said, “We like it. We want it. But we can’t buy it from you because we don’t deal with individual film- makers. However, here are a few producers representatives that you might want to talk to.” I wasn’t real happy with my producers representative from Hunting Humans. He was okay but I think he did some shifty things that I can’t prove without doing an audit. Lionsgate says “Here are some producers representatives that we recommend and deal with and place a lot of movies for us. Do your research and call one of them up.” I picked one and got one of them a copy of the movie. The one I picked is the one I currently have. They are very good, very up front, and did not make me sign the kind of agreement that my producers representative from Hunting Humans did. He had me sign this agreement that I am your producers representative for this amount of time. The new producers representative added a clause, at my request, saying, if you want out of this contract just give us thirty days notice and you will be done. I said okay. They were very up front, very good.
Their first offer, before I even wrote the script for Fear of Clowns, 2 was “we will give you X dollars for Fear of Clowns, 1 and Y dollars to write and direct Fear of Clowns, 2.” In their offer, basically Y was twice as much as X. In retrospect, I probably should have taken it. At that point, I didn’t know that the movie industry was about to collapse. I could see how hot the first one was. This was a good offer, it would pay for the second movie and much more, but it was going to pay for a million dollar movie. It wasn’t that kind of money. So I thought, I’ll take the money I made from Fear of Clowns, 1, go and make Fear of Clowns, 2 even better than the first one, and get an even better advance. That would be even better money but at that point the movie industry hadn’t crashed. In retrospect, I could have taken the money and made a 5000 dollar She’s-trapped-in-one-room-and-being-attacked-by- Shivers movie. I do have some creative pride in what I do, I’m trying to do better-and-better-and-better, so I wouldn’t do that. But I wasn’t that happy with the way things worked out with the DVD production. It seemed very cheap. They didn’t use a lot of my Making Of special features, cutting it down to a half-hour. I had an hour and 15 minutes in the Making Of feature. Also, the out-takes were cut down, including the originally filmed ending, which I thought fans would be interested to see. It was poor footage in the sense that there were missing shots and it did not use the intended music, but it was an interesting piece. So, I think I should have taken the deal instead of trying to over-achieve.
Question: How expensive was the car-on-fire stunt in Fear of Clowns, 2?
Kevin: In Fear of Clowns, 2, in three weeks of shooting, we did some insane stuff! We blew up a car, did eighteen killings, and shot a ton of fights. That car was my old red sports car. It didn’t work and sat in my driveway for four years. My wife kept saying, “When are you going to get rid of that car?” I told her I was going to destroy it in a movie. It looks great and adds production value! Have you seem the J. J. Abrams movie Super 8? They were always saying “Production value!”, “Production value!” You are always looking for production value. That car looks fine, but we had to tow it over there to the eastern shore of Maryland where Fear of Clowns, 2 was shot. There was only supposed to be a small fire in the backseat. I wasn’t there for the preparation of the stunt, but here’s what happened. The pyrotechnics expert, a fellow named Johnny, had two trucks, one with propane tanks for the controlled burn of my red car, the other with gasoline fire bars which was to be used as a back-up. Johnny also played a small part in the film, as one of the three punks who breaks into Shivers’ basement. He was the guy with the spiked hair. Anyway, his truck with the propane rig broke down on the way to our shooting location, a farm on the Eastern Shore. He had to abandon his propane rig on the side of the road and he arrived late with the gas rig. This was on a July 4th weekend. Being a smart and considerate citizen, he called the police to warn them when they towed it, that it was full of explosive propane tanks. They asked if he had an explosives license. No, he did not, so actually he was later arrested and spent several days in jail. Anyway, he showed up late to the set with the “back up plan” of gas fire bars. He decided to pack 60 gas bars into the back seat of my car. This was in the July heat with the windows partially rolled up. He’s talking to the crew about fire safety procedures but he didn’t realize, nor did I, that gas fumes had built up inside the car - another reason why propane is better. He lit the car through a partially open window with the end of a shovel handle, which was kept afire with a piece of cloth. The car exploded! The windows of the car exploded glass outward as soon as the fire lit the fumes inside the car. The panels of the car exploded outward, one hitting him. I filmed it in slow motion, so you can see all this, even though in reality it is almost instantaneous. Holy crap! (The video is on youtube under the user miraco12.) The “explosives expert” was covered in extra gear, a mask, extra gloves, and so on. Still, he sustained burns, probably untreated during his jail stay, over his hands and arms. It was a total disaster. I confess, at the time I was not thinking, “Is that guy still alive?” but rather “How do I salvage this scene now?” That much fire looks like a trap, like Shivers intentionally lit the fire to trap them. That would not make sense. It was supposed to be a small fire, possibly caused by some accident. Just enough of a distraction that the guys guarding Lynn would leave her to go check it out, so Shivers could try to kill her. But with a large fire, it makes my characters all look stupid, since any intelligent person would know a large fire is a distraction set by Shivers. So, I was pretty irritated at that. We had firemen there, but first I asked Johnny, if they put this out, can you restart it? He says “Yeah, yeah, yeah, yeah.” Okay, I tell the firemen to put it out. After they put it out, I tell Johnny to restart it. He can’t get a fire going to any comparable extent. At one point, he even threw a gasoline can into the small flame that was going. I’m wondering “Where did this guy come from? This is not professional.”
Luckily, Dave Mun, the DP, was very experienced and came up with a solution. The fire basically melted the car, so there is no way to try to reshoot the scene. Dave had the idea to mount a fire bar on a C-stand near the car and shoot through the flame. It worked great. I was panicking and would not have thought of that. This is one reason why hiring a good experienced DP is important. Mun is a good guy to have on the set.
Question: How did Fear of Clowns arise?
Kevin: After Hunting Humans there was a break. I suppose I would call Fear of Clowns distributor bait, and I guess it worked! I’m very self-critical and I do a lot of analysis of what I do. I think too much, quite honestly. With Hunting Humans it is definitely original and contains characters and dialog based on my personality. I thought, I really needed a higher profile. There is no money as it is in making independent movies in general. My producers representative keep saying “Look, 99 percent of all film-makers lose money on their first movie, and it doesn’t get distribution. You got distribution on Hunting Humans and made slightly more than it cost in the North American distribution alone.” So we were already in the black, and then we sold foreign. That wasn’t a lot of money, maybe only 5000-6000 dollars, but it was all profit at that point. I made money on my first film, which is news in itself, but I needed a bigger profile. Being a big fan of John Carpenter’s Halloween, I thought about a traditional kind of iconic horror villain. I’d like to do a script based on a Michael Myers-type villain. I didn’t consider it pandering, because it really is the kind of stuff I like to do. I would not right a script or direct a movie based on a romantic story, because that is not what I really want to see myself. Even if a romance movie was the only thing that sold, I wouldn’t make one. I don’t what to do something I have no heart in. I wanted an iconic villain that was different enough to put out there. I was talking to a friend of mine named Lynn who is afraid of clowns. I thought, “Wait a minute. Has anyone ever done a clown horror movie?” All I could think of was Stephen King’s It. I also remembered a movie I saw in my teens that I remember being scary. It took me forever to hunt it down but I finally did - it was Victor Salva’s Clownhouse. That movie was pretty scary but it was about some people who dressed up like clowns as a disguise. None of them are a force-of-nature Michael Myers or Shivers kind of villain. That’s pretty much where the idea for Shivers came from and I created a character Lynn who was an artist and scared of clowns. The first version of the script was more supernatural. I made it seem that the things she was painting were coming alive and killing people. I didn’t really like where that went, so I rewrote the script to the current form. Honestly, the screenplay is decent but I knew before filming started that once Shivers was captured the audience would not care as much about what happens, even to solve the mystery of why he was doing what he was doing. I thought I may lose the viewers when the Shivers action died down, especially with how cool he looks. Is the audience going to care enough for the next 15 minutes to find out why all that happened? I thought, I can either take a few more months and solve that script problem or I can hope to fix it in the editing room. I had some confidence from my experience when shooting commercials, where I had enough editing skills that was able to fix a problem in the editing room. But this time, I could not fix that problem in the editing room! Once it loses that ending, that whole movie stops making sense to a large extent. For example, in the original screenplay, Shivers does not hear voices. He is much more crazy in the final edit. In the last 12 pages of the script, there are hints as to who is really pulling Shivers’ strings and why. I basically pulled that whole part out of the final edit. [ed. note: For the curious, the director’s commentary on the Fear of Clowns DVD discusses this more.]
But, was the film a total loss? Look, I called it distributor bait. It got distributed by Lionsgate! I can’t call it a total lose. However, as a creative endeavor, I think it is a bit of a mess.
Question: What about the sequel, Fear of Clowns, 2?
Kevin: The movie Fear of Clowns, 2 is a sequel to the movie, not a sequel to the screenplay. At least I did get in why the Lynn was afraid of clowns. It was in the screenplay for the first one, the story line about the her in the hospital, but that made that movie too long and those scenes had to be cut. I was glad to be able to get that back into the second movie.
Shivers did not die in Fear of Clowns, 2 but he is dead in the screenplay for the third one! At the end of the second one, you see a shot of the woods and you hear Shivers breathing heavy, proving he is still alive. There were sound issues in that film, because it has not been professionally mastered, so maybe that sound did not come out clearly. The cop sees a trail of blood, indicating that Shivers escaped. I’ve written about 20 pages of the script for Fear of Clowns, 3 but I don’t know if I’ll actually shoot it.
I was thinking of doing a Fear of Clowns comic book at one point. Then I could do anything I want, since a shooting budget wouldn’t be a restriction, but that never materialized. A really decent artist I know charges under 100 dollars a page, so 24 pages is less that 2400 dollars. That’s not much compared to the cost of a movie. For example, Fear of Clowns, 2 cost 46000 dollars. That was my own money! That was the first movie where I paid for everything out of my own pocket.
Here’s the thing. When I got the Fear of Clowns, I deal, I thought I was being Punk’d. I got a phone message saying “This is ... from Lionsgate. We saw the Fangoria article about your movie and we loved the poster. Give me a call.” I say to myself, “Who left that message? That’s pretty clever, they even left a fake phone number with an LA area code!” So I call the number, to see who it was, and the voice on the other end, probably a secretary, says “Lionsgate, how can I direct your call?” I ask for the fellow, and she says “Let me try his extension.” Then I actually talk to this Lionsgate guy and he asks “Can I see a screener of the movie?” Sure! He said, “I’ll level with you, we all have been talking about it and we can’t believe that name hasn’t been taken already for a movie. And your poster’s great.” I sent him a screener, and a couple of weeks later, I heard back from him. He said, “We like it. We want it. But we can’t buy it from you because we don’t deal with individual film- makers. However, here are a few producers representatives that you might want to talk to.” I wasn’t real happy with my producers representative from Hunting Humans. He was okay but I think he did some shifty things that I can’t prove without doing an audit. Lionsgate says “Here are some producers representatives that we recommend and deal with and place a lot of movies for us. Do your research and call one of them up.” I picked one and got one of them a copy of the movie. The one I picked is the one I currently have. They are very good, very up front, and did not make me sign the kind of agreement that my producers representative from Hunting Humans did. He had me sign this agreement that I am your producers representative for this amount of time. The new producers representative added a clause, at my request, saying, if you want out of this contract just give us thirty days notice and you will be done. I said okay. They were very up front, very good.
Their first offer, before I even wrote the script for Fear of Clowns, 2 was “we will give you X dollars for Fear of Clowns, 1 and Y dollars to write and direct Fear of Clowns, 2.” In their offer, basically Y was twice as much as X. In retrospect, I probably should have taken it. At that point, I didn’t know that the movie industry was about to collapse. I could see how hot the first one was. This was a good offer, it would pay for the second movie and much more, but it was going to pay for a million dollar movie. It wasn’t that kind of money. So I thought, I’ll take the money I made from Fear of Clowns, 1, go and make Fear of Clowns, 2 even better than the first one, and get an even better advance. That would be even better money but at that point the movie industry hadn’t crashed. In retrospect, I could have taken the money and made a 5000 dollar She’s-trapped-in-one-room-and-being-attacked-by- Shivers movie. I do have some creative pride in what I do, I’m trying to do better-and-better-and-better, so I wouldn’t do that. But I wasn’t that happy with the way things worked out with the DVD production. It seemed very cheap. They didn’t use a lot of my Making Of special features, cutting it down to a half-hour. I had an hour and 15 minutes in the Making Of feature. Also, the out-takes were cut down, including the originally filmed ending, which I thought fans would be interested to see. It was poor footage in the sense that there were missing shots and it did not use the intended music, but it was an interesting piece. So, I think I should have taken the deal instead of trying to over-achieve.
Question: How expensive was the car-on-fire stunt in Fear of Clowns, 2?
Kevin: In Fear of Clowns, 2, in three weeks of shooting, we did some insane stuff! We blew up a car, did eighteen killings, and shot a ton of fights. That car was my old red sports car. It didn’t work and sat in my driveway for four years. My wife kept saying, “When are you going to get rid of that car?” I told her I was going to destroy it in a movie. It looks great and adds production value! Have you seem the J. J. Abrams movie Super 8? They were always saying “Production value!”, “Production value!” You are always looking for production value. That car looks fine, but we had to tow it over there to the eastern shore of Maryland where Fear of Clowns, 2 was shot. There was only supposed to be a small fire in the backseat. I wasn’t there for the preparation of the stunt, but here’s what happened. The pyrotechnics expert, a fellow named Johnny, had two trucks, one with propane tanks for the controlled burn of my red car, the other with gasoline fire bars which was to be used as a back-up. Johnny also played a small part in the film, as one of the three punks who breaks into Shivers’ basement. He was the guy with the spiked hair. Anyway, his truck with the propane rig broke down on the way to our shooting location, a farm on the Eastern Shore. He had to abandon his propane rig on the side of the road and he arrived late with the gas rig. This was on a July 4th weekend. Being a smart and considerate citizen, he called the police to warn them when they towed it, that it was full of explosive propane tanks. They asked if he had an explosives license. No, he did not, so actually he was later arrested and spent several days in jail. Anyway, he showed up late to the set with the “back up plan” of gas fire bars. He decided to pack 60 gas bars into the back seat of my car. This was in the July heat with the windows partially rolled up. He’s talking to the crew about fire safety procedures but he didn’t realize, nor did I, that gas fumes had built up inside the car - another reason why propane is better. He lit the car through a partially open window with the end of a shovel handle, which was kept afire with a piece of cloth. The car exploded! The windows of the car exploded glass outward as soon as the fire lit the fumes inside the car. The panels of the car exploded outward, one hitting him. I filmed it in slow motion, so you can see all this, even though in reality it is almost instantaneous. Holy crap! (The video is on youtube under the user miraco12.) The “explosives expert” was covered in extra gear, a mask, extra gloves, and so on. Still, he sustained burns, probably untreated during his jail stay, over his hands and arms. It was a total disaster. I confess, at the time I was not thinking, “Is that guy still alive?” but rather “How do I salvage this scene now?” That much fire looks like a trap, like Shivers intentionally lit the fire to trap them. That would not make sense. It was supposed to be a small fire, possibly caused by some accident. Just enough of a distraction that the guys guarding Lynn would leave her to go check it out, so Shivers could try to kill her. But with a large fire, it makes my characters all look stupid, since any intelligent person would know a large fire is a distraction set by Shivers. So, I was pretty irritated at that. We had firemen there, but first I asked Johnny, if they put this out, can you restart it? He says “Yeah, yeah, yeah, yeah.” Okay, I tell the firemen to put it out. After they put it out, I tell Johnny to restart it. He can’t get a fire going to any comparable extent. At one point, he even threw a gasoline can into the small flame that was going. I’m wondering “Where did this guy come from? This is not professional.”
Luckily, Dave Mun, the DP, was very experienced and came up with a solution. The fire basically melted the car, so there is no way to try to reshoot the scene. Dave had the idea to mount a fire bar on a C-stand near the car and shoot through the flame. It worked great. I was panicking and would not have thought of that. This is one reason why hiring a good experienced DP is important. Mun is a good guy to have on the set.
This interview with Kevin Kangas is continued in Part 3.
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